private void Awake() { Instance = this; UIPlayer1Life.gameObject.SetActive(false); UIPlayer2Life.gameObject.SetActive(false); HideGameOver(); HideGameOverPlayer1(); HideGameOverPlayer2(); HidePause(); }
private void Awake() { Instance = this; UIPlayer1Life.gameObject.SetActive(false); UIPlayer2Life.gameObject.SetActive(false); HideGameOver(); HideGameOverPlayer1(); HideGameOverPlayer2(); HidePause(); }