public bool TryAuthenticateClient(NetConnection connection, Credentials credentials, out BBConnectedClient connectedClient) { bool authenticationResult = Authenticator.TryAuthenticatePlayer(credentials, out PlayerData playerData, out string authToken); if (authenticationResult) { connectedClient = new BBConnectedClient() { PlayerData = playerData, AuthToken = authToken }; return(true); } else { connectedClient = null; return(false); } }
public void RemoveConnectedClient(BBConnectedClient client) { connectedClients.Remove(client); }
protected void AddConnectedClient(BBConnectedClient connectedClient) { connectedClients.Add(connectedClient); }