Exemplo n.º 1
0
        public void LogPlayer(string ip, string name)
        {
            Load();

            System.Diagnostics.Debug.Assert(!name.Contains(','));

            List <string> uniquenames;

            LoggedPlayer match = loggedPlayers.Find(bp => bp.IP == ip);

            if (match != null)
            {
                if (match.UniqueNames.Any(bp => bp == name.ToLowerInvariant()))
                {
                    return;
                }

                uniquenames = match.UniqueNames;
                uniquenames.Add(name.ToLowerInvariant());
                //uniquenames.Sort();
                loggedPlayers.Remove(match);
            }
            else
            {
                uniquenames = new List <string>();
                uniquenames.Add(name.ToLowerInvariant());
            }
            loggedPlayers.Add(new LoggedPlayer(ip, uniquenames));
            //loggedPlayers.Sort();
            loggedPlayers = loggedPlayers.OrderBy(x => x.ToString()).ToList();
            Save();
        }
Exemplo n.º 2
0
        public string ListPrevious(string ip, string joinname, Boolean includeip, Boolean statenames, Boolean IsJoinMessage)
        {
            string returnmessage = "";

            LoggedPlayer match = loggedPlayers.Find(bp => bp.IP == ip);

            DisconnectedCharacter ReconnectedClient = null;

            KickedClient kickedclient = null;

            if (GameMain.NilMod.DisconnectedCharacters.Count > 0)
            {
                ReconnectedClient = GameMain.NilMod.DisconnectedCharacters.Find(dc => dc.IPAddress == ip && dc.clientname == joinname);
            }

            if (GameMain.NilMod.KickedClients.Count > 0)
            {
                kickedclient = GameMain.NilMod.KickedClients.Find(dc => dc.IPAddress == ip && dc.clientname == joinname);
            }

            if (kickedclient != null)
            {
                if (GameMain.NilMod.ClearKickStateNameOnRejoin)
                {
                    GameMain.NilMod.KickedClients.Remove(kickedclient);
                }
                else
                {
                    kickedclient.ExpireTimer += GameMain.NilMod.KickStateNameTimerIncreaseOnRejoin;
                    if (kickedclient.ExpireTimer > GameMain.NilMod.KickMaxStateNameTimer)
                    {
                        kickedclient.ExpireTimer = GameMain.NilMod.KickMaxStateNameTimer;
                    }
                }
            }

            if (match == null && ReconnectedClient == null && kickedclient == null)
            {
                if (includeip)
                {
                    returnmessage = "New Player " + joinname + " (" + ip + ") has joined.";
                }
                else
                {
                    returnmessage = "New Player " + joinname + " has joined.";
                }
            }
            else
            {
                if (IsJoinMessage)
                {
                    if (includeip)
                    {
                        if (kickedclient != null)
                        {
                            returnmessage = "Kicked Player " + joinname + " (" + kickedclient.clientname + ") (" + ip + ") has rejoined";
                        }
                        else if (ReconnectedClient != null)
                        {
                            returnmessage = joinname + " (" + ip + ") has reconnected";
                        }
                        else
                        {
                            returnmessage = joinname + " (" + ip + ") has joined";
                        }
                    }
                    else
                    {
                        if (kickedclient != null)
                        {
                            returnmessage = "Kicked Player " + joinname + " (" + kickedclient.clientname + ") has rejoined";
                        }
                        else if (ReconnectedClient != null)
                        {
                            returnmessage = joinname + " has reconnected";
                        }
                        else
                        {
                            returnmessage = joinname + " has joined";
                        }
                    }
                }

                if (PlayerLogStateNames | statenames)
                {
                    if (!PlayerLogStateFirstJoinedNames && !PlayerLogStateLastJoinedNames)
                    {
                        PlayerLogStateLastJoinedNames = true;
                    }
                    if (match.UniqueNames.Count() > 1)
                    {
                        int ListedNames = 0;
                        returnmessage += " - Previously (";
                        if (PlayerLogStateFirstJoinedNames)
                        {
                            //Loop from the start of the names, for the first recorded.
                            for (int i = 0; i < match.UniqueNames.Count() && ListedNames < (PlayerLogStateLastJoinedNames ? 2 : 4); i++)
                            {
                                if (match.UniqueNames[i] != joinname.ToLowerInvariant())
                                {
                                    if (ListedNames != 0)
                                    {
                                        returnmessage += ", ";
                                    }
                                    returnmessage += match.UniqueNames[i];
                                    ListedNames   += 1;
                                }
                            }
                        }
                        if (PlayerLogStateLastJoinedNames)
                        {
                            //Loop from the end of the names, do not include the already declared by previous one.
                            for (int i = match.UniqueNames.Count() - 1; i > ListedNames && ListedNames <= 4; i--)
                            {
                                if (match.UniqueNames[i] != joinname.ToLowerInvariant())
                                {
                                    if (ListedNames != 0)
                                    {
                                        returnmessage += ", ";
                                    }
                                    returnmessage += match.UniqueNames[i];
                                    ListedNames   += 1;
                                }
                            }
                        }
                        returnmessage += ")";
                    }
                }
                returnmessage += ".";
            }

            return(returnmessage);
        }