/// <inheritdoc/> void IGlobalShortcuts.OnCopyPressed() { treeView.CopySelection(); }
/// <summary> /// Copies the currently selected scene object. /// </summary> public void CopySelection() { treeView.CopySelection(); }
/// <inheritdoc/> void IGlobalShortcuts.OnCopyPressed() { treeView.CopySelection(); }
/// <summary> /// Copies the currently selected scene object. /// </summary> public void CopySelection() { treeView.CopySelection(); }