Exemplo n.º 1
0
        private void OnInitialize()
        {
            GUILayout vertLayout   = GUI.AddLayoutY();
            GUILayout editorPanel  = vertLayout.AddPanel(GUIOption.FixedHeight(400));
            GUILayout buttonLayout = vertLayout.AddLayoutX(GUIOption.FixedHeight(40));

            guiOK     = new GUIButton(new LocEdString("OK"));
            guiCancel = new GUIButton(new LocEdString("Cancel"));

            guiOK.OnClick     += OnOK;
            guiCancel.OnClick += OnCancel;

            CurveDrawOptions drawOptions = CurveDrawOptions.DrawKeyframes | CurveDrawOptions.DrawMarkers;

            if (curveB != null)
            {
                drawOptions |= CurveDrawOptions.DrawRange;
            }

            curveEditor = new GUICurveEditor(editorPanel, 600, 400, false, drawOptions);
            curveEditor.Redraw();

            EdCurveDrawInfo[] drawinfo;

            if (curveB != null)
            {
                drawinfo = new []
                {
                    new EdCurveDrawInfo(curveA, Color.BansheeOrange),
                    new EdCurveDrawInfo(curveB, Color.Green),
                };
            }
            else
            {
                drawinfo = new [] { new EdCurveDrawInfo(curveA, Color.BansheeOrange), };
            }

            curveEditor.SetCurves(drawinfo);
            curveEditor.CenterAndResize(true);

            buttonLayout.AddFlexibleSpace();
            buttonLayout.AddElement(guiOK);
            buttonLayout.AddSpace(10);
            buttonLayout.AddElement(guiCancel);
            buttonLayout.AddFlexibleSpace();

            EditorInput.OnPointerPressed     += OnPointerPressed;
            EditorInput.OnPointerDoubleClick += OnPointerDoubleClicked;
            EditorInput.OnPointerMoved       += OnPointerMoved;
            EditorInput.OnPointerReleased    += OnPointerReleased;
            EditorInput.OnButtonUp           += OnButtonUp;
        }
Exemplo n.º 2
0
        private void OnInitialize()
        {
            // TODO - Add methods to allow the window to be open with user-defined curve(s)
            // TODO - Add callbacks that trigger when user finishes editing
            // TODO - Add OK/Cancel buttons? Make the window modal?
            // TODO - Add a CurveField GUI element that can be used for curve preview, clicking on which opens this window

            curveEditor = new GUICurveEditor(this, this.GUI, 600, 400, false);
            curveEditor.Redraw();

            EdAnimationCurve[] edAnimCurve =
            {
                new EdAnimationCurve(),
                new EdAnimationCurve()
            };

            edAnimCurve[0].AddKeyframe(0.0f, 1.0f);
            edAnimCurve[0].AddKeyframe(5.0f, 3.0f);
            edAnimCurve[0].AddKeyframe(8.0f, -3.0f);
            edAnimCurve[0].AddKeyframe(15.0f, 2.0f);
            edAnimCurve[0].Apply();

            edAnimCurve[1].AddKeyframe(0.0f, -3.0f);
            edAnimCurve[1].AddKeyframe(3.0f, 0.0f);
            edAnimCurve[1].AddKeyframe(10.0f, -1.0f);
            edAnimCurve[1].AddKeyframe(13.0f, -5.0f);
            edAnimCurve[1].Apply();

            CurveDrawInfo[] drawinfo =
            {
                new CurveDrawInfo(edAnimCurve[0], Color.Green),
                new CurveDrawInfo(edAnimCurve[1], Color.Red),
            };

            curveEditor.SetCurves(drawinfo);
            curveEditor.CenterAndResize(true);
            curveEditor.SetDrawRange(true);

            EditorInput.OnPointerPressed     += OnPointerPressed;
            EditorInput.OnPointerDoubleClick += OnPointerDoubleClicked;
            EditorInput.OnPointerMoved       += OnPointerMoved;
            EditorInput.OnPointerReleased    += OnPointerReleased;
            EditorInput.OnButtonUp           += OnButtonUp;
        }
Exemplo n.º 3
0
        /// <summary>
        /// Recreates the entire curve editor GUI depending on the currently selected scene object.
        /// </summary>
        private void RebuildGUI()
        {
            GUI.Clear();
            guiCurveEditor = null;
            guiFieldDisplay = null;

            if (selectedSO == null)
            {
                GUILabel warningLbl = new GUILabel(new LocEdString("Select an object to animate in the Hierarchy or Scene windows."));

                GUILayoutY vertLayout = GUI.AddLayoutY();
                vertLayout.AddFlexibleSpace();
                GUILayoutX horzLayout = vertLayout.AddLayoutX();
                vertLayout.AddFlexibleSpace();

                horzLayout.AddFlexibleSpace();
                horzLayout.AddElement(warningLbl);
                horzLayout.AddFlexibleSpace();

                return;
            }

            // Top button row
            GUIContent playIcon = new GUIContent(EditorBuiltin.GetAnimationWindowIcon(AnimationWindowIcon.Play),
                new LocEdString("Play"));
            GUIContent recordIcon = new GUIContent(EditorBuiltin.GetAnimationWindowIcon(AnimationWindowIcon.Record),
                new LocEdString("Record"));

            GUIContent prevFrameIcon = new GUIContent(EditorBuiltin.GetAnimationWindowIcon(AnimationWindowIcon.FrameBack),
                new LocEdString("Previous frame"));
            GUIContent nextFrameIcon = new GUIContent(EditorBuiltin.GetAnimationWindowIcon(AnimationWindowIcon.FrameForward),
                new LocEdString("Next frame"));

            GUIContent addKeyframeIcon = new GUIContent(EditorBuiltin.GetAnimationWindowIcon(AnimationWindowIcon.AddKeyframe),
                new LocEdString("Add keyframe"));
            GUIContent addEventIcon = new GUIContent(EditorBuiltin.GetAnimationWindowIcon(AnimationWindowIcon.AddEvent),
                new LocEdString("Add event"));

            GUIContent optionsIcon = new GUIContent(EditorBuiltin.GetLibraryWindowIcon(LibraryWindowIcon.Options),
                new LocEdString("Options"));

            playButton = new GUIToggle(playIcon, EditorStyles.Button);
            recordButton = new GUIToggle(recordIcon, EditorStyles.Button);

            prevFrameButton = new GUIButton(prevFrameIcon);
            frameInputField = new GUIIntField();
            nextFrameButton = new GUIButton(nextFrameIcon);

            addKeyframeButton = new GUIButton(addKeyframeIcon);
            addEventButton = new GUIButton(addEventIcon);

            optionsButton = new GUIButton(optionsIcon);

            playButton.OnToggled += x =>
            {
                if(x)
                    SwitchState(State.Playback);
                else
                    SwitchState(State.Normal);
            };

            recordButton.OnToggled += x =>
            {
                if (x)
                    SwitchState(State.Recording);
                else
                    SwitchState(State.Normal);
            };

            prevFrameButton.OnClick += () =>
            {
                SetCurrentFrame(currentFrameIdx - 1);

                switch (state)
                {
                    case State.Recording:
                    case State.Normal:
                        PreviewFrame(currentFrameIdx);
                        break;
                    default:
                        SwitchState(State.Normal);
                        break;
                }
            };

            frameInputField.OnChanged += x =>
            {
                SetCurrentFrame(x);

                switch (state)
                {
                    case State.Recording:
                    case State.Normal:
                        PreviewFrame(currentFrameIdx);
                        break;
                    default:
                        SwitchState(State.Normal);
                        break;
                }
            };

            nextFrameButton.OnClick += () =>
            {
                SetCurrentFrame(currentFrameIdx + 1);

                switch (state)
                {
                    case State.Recording:
                    case State.Normal:
                        PreviewFrame(currentFrameIdx);
                        break;
                    default:
                        SwitchState(State.Normal);
                        break;
                }
            };

            addKeyframeButton.OnClick += () =>
            {
                SwitchState(State.Normal);
                guiCurveEditor.AddKeyFrameAtMarker();
            };

            addEventButton.OnClick += () =>
            {
                SwitchState(State.Normal);
                guiCurveEditor.AddEventAtMarker();
            };

            optionsButton.OnClick += () =>
            {
                Vector2I openPosition = ScreenToWindowPos(Input.PointerPosition);
                AnimationOptions dropDown = DropDownWindow.Open<AnimationOptions>(this, openPosition);
                dropDown.Initialize(this);
            };

            // Property buttons
            addPropertyBtn = new GUIButton(new LocEdString("Add property"));
            delPropertyBtn = new GUIButton(new LocEdString("Delete selected"));

            addPropertyBtn.OnClick += () =>
            {
                Action openPropertyWindow = () =>
                {
                    Vector2I windowPos = ScreenToWindowPos(Input.PointerPosition);
                    FieldSelectionWindow fieldSelection = DropDownWindow.Open<FieldSelectionWindow>(this, windowPos);
                    fieldSelection.OnFieldSelected += OnFieldAdded;
                };

                if (clipInfo.clip == null)
                {
                    LocEdString title = new LocEdString("Warning");
                    LocEdString message =
                        new LocEdString("Selected object doesn't have an animation clip assigned. Would you like to create" +
                                        " a new animation clip?");

                    DialogBox.Open(title, message, DialogBox.Type.YesNoCancel, type =>
                    {
                        if (type == DialogBox.ResultType.Yes)
                        {
                            string clipSavePath;
                            if (BrowseDialog.SaveFile(ProjectLibrary.ResourceFolder, "*.asset", out clipSavePath))
                            {
                                SwitchState(State.Empty);
                                clipSavePath = Path.ChangeExtension(clipSavePath, ".asset");

                                AnimationClip newClip = new AnimationClip();

                                ProjectLibrary.Create(newClip, clipSavePath);
                                LoadAnimClip(newClip);

                                Animation animation = selectedSO.GetComponent<Animation>();
                                if (animation == null)
                                    animation = selectedSO.AddComponent<Animation>();

                                animation.DefaultClip = newClip;
                                EditorApplication.SetSceneDirty();

                                SwitchState(State.Normal);
                                openPropertyWindow();
                            }
                        }
                    });
                }
                else
                {
                    if (clipInfo.isImported)
                    {
                        LocEdString title = new LocEdString("Warning");
                        LocEdString message =
                            new LocEdString("You cannot add/edit/remove curves from animation clips that" +
                                            " are imported from an external file.");

                        DialogBox.Open(title, message, DialogBox.Type.OK);
                    }
                    else
                    {
                        SwitchState(State.Normal);
                        openPropertyWindow();
                    }
                }
            };

            delPropertyBtn.OnClick += () =>
            {
                if (clipInfo.clip == null)
                    return;

                SwitchState(State.Normal);

                if (clipInfo.isImported)
                {
                    LocEdString title = new LocEdString("Warning");
                    LocEdString message =
                        new LocEdString("You cannot add/edit/remove curves from animation clips that" +
                                        " are imported from an external file.");

                    DialogBox.Open(title, message, DialogBox.Type.OK);
                }
                else
                {
                    LocEdString title = new LocEdString("Warning");
                    LocEdString message = new LocEdString("Are you sure you want to remove all selected fields?");

                    DialogBox.Open(title, message, DialogBox.Type.YesNo, x =>
                    {
                        if (x == DialogBox.ResultType.Yes)
                        {
                            RemoveSelectedFields();
                            ApplyClipChanges();
                        }
                    });
                }
            };

            GUIPanel mainPanel = GUI.AddPanel();
            GUIPanel backgroundPanel = GUI.AddPanel(1);

            GUILayout mainLayout = mainPanel.AddLayoutY();

            buttonLayout = mainLayout.AddLayoutX();
            buttonLayout.AddSpace(5);
            buttonLayout.AddElement(playButton);
            buttonLayout.AddElement(recordButton);
            buttonLayout.AddSpace(5);
            buttonLayout.AddElement(prevFrameButton);
            buttonLayout.AddElement(frameInputField);
            buttonLayout.AddElement(nextFrameButton);
            buttonLayout.AddSpace(5);
            buttonLayout.AddElement(addKeyframeButton);
            buttonLayout.AddElement(addEventButton);
            buttonLayout.AddSpace(5);
            buttonLayout.AddElement(optionsButton);
            buttonLayout.AddFlexibleSpace();

            buttonLayoutHeight = playButton.Bounds.height;

            GUITexture buttonBackground = new GUITexture(null, EditorStyles.HeaderBackground);
            buttonBackground.Bounds = new Rect2I(0, 0, Width, buttonLayoutHeight);
            backgroundPanel.AddElement(buttonBackground);

            GUILayout contentLayout = mainLayout.AddLayoutX();
            GUILayout fieldDisplayLayout = contentLayout.AddLayoutY(GUIOption.FixedWidth(FIELD_DISPLAY_WIDTH));

            guiFieldDisplay = new GUIAnimFieldDisplay(fieldDisplayLayout, FIELD_DISPLAY_WIDTH,
                Height - buttonLayoutHeight * 2, selectedSO);
            guiFieldDisplay.OnEntrySelected += OnFieldSelected;

            GUILayout bottomButtonLayout = fieldDisplayLayout.AddLayoutX();
            bottomButtonLayout.AddElement(addPropertyBtn);
            bottomButtonLayout.AddElement(delPropertyBtn);

            horzScrollBar = new GUIResizeableScrollBarH();
            horzScrollBar.OnScrollOrResize += OnHorzScrollOrResize;

            vertScrollBar = new GUIResizeableScrollBarV();
            vertScrollBar.OnScrollOrResize += OnVertScrollOrResize;

            GUITexture separator = new GUITexture(null, EditorStyles.Separator, GUIOption.FixedWidth(3));
            contentLayout.AddElement(separator);

            GUILayout curveLayout = contentLayout.AddLayoutY();
            GUILayout curveLayoutHorz = curveLayout.AddLayoutX();
            GUILayout horzScrollBarLayout = curveLayout.AddLayoutX();
            horzScrollBarLayout.AddElement(horzScrollBar);
            horzScrollBarLayout.AddFlexibleSpace();

            editorPanel = curveLayoutHorz.AddPanel();
            curveLayoutHorz.AddElement(vertScrollBar);
            curveLayoutHorz.AddFlexibleSpace();

            scrollBarHeight = horzScrollBar.Bounds.height;
            scrollBarWidth = vertScrollBar.Bounds.width;

            Vector2I curveEditorSize = GetCurveEditorSize();
            guiCurveEditor = new GUICurveEditor(this, editorPanel, curveEditorSize.x, curveEditorSize.y);
            guiCurveEditor.OnFrameSelected += OnFrameSelected;
            guiCurveEditor.OnEventAdded += OnEventsChanged;
            guiCurveEditor.OnEventModified += EditorApplication.SetProjectDirty;
            guiCurveEditor.OnEventDeleted += OnEventsChanged;
            guiCurveEditor.OnCurveModified += () =>
            {
                SwitchState(State.Normal);

                ApplyClipChanges();
                PreviewFrame(currentFrameIdx);

                EditorApplication.SetProjectDirty();
            };
            guiCurveEditor.OnClicked += () =>
            {
                if(state != State.Recording)
                    SwitchState(State.Normal);
            };
            guiCurveEditor.Redraw();

            horzScrollBar.SetWidth(curveEditorSize.x);
            vertScrollBar.SetHeight(curveEditorSize.y);

            UpdateScrollBarSize();
        }
Exemplo n.º 4
0
        private void RebuildGUI()
        {
            GUI.Clear();
            guiCurveEditor  = null;
            guiFieldDisplay = null;

            if (selectedSO == null)
            {
                GUILabel warningLbl = new GUILabel(new LocEdString("Select an object to animate in the Hierarchy or Scene windows."));

                GUILayoutY vertLayout = GUI.AddLayoutY();
                vertLayout.AddFlexibleSpace();
                GUILayoutX horzLayout = vertLayout.AddLayoutX();
                vertLayout.AddFlexibleSpace();

                horzLayout.AddFlexibleSpace();
                horzLayout.AddElement(warningLbl);
                horzLayout.AddFlexibleSpace();

                return;
            }

            // Top button row
            GUIContent playIcon = new GUIContent(EditorBuiltin.GetAnimationWindowIcon(AnimationWindowIcon.Play),
                                                 new LocEdString("Play"));
            GUIContent recordIcon = new GUIContent(EditorBuiltin.GetAnimationWindowIcon(AnimationWindowIcon.Record),
                                                   new LocEdString("Record"));

            GUIContent prevFrameIcon = new GUIContent(EditorBuiltin.GetAnimationWindowIcon(AnimationWindowIcon.FrameBack),
                                                      new LocEdString("Previous frame"));
            GUIContent nextFrameIcon = new GUIContent(EditorBuiltin.GetAnimationWindowIcon(AnimationWindowIcon.FrameForward),
                                                      new LocEdString("Next frame"));

            GUIContent addKeyframeIcon = new GUIContent(EditorBuiltin.GetAnimationWindowIcon(AnimationWindowIcon.AddKeyframe),
                                                        new LocEdString("Add keyframe"));
            GUIContent addEventIcon = new GUIContent(EditorBuiltin.GetAnimationWindowIcon(AnimationWindowIcon.AddEvent),
                                                     new LocEdString("Add event"));

            GUIContent optionsIcon = new GUIContent(EditorBuiltin.GetLibraryWindowIcon(LibraryWindowIcon.Options),
                                                    new LocEdString("Options"));

            playButton   = new GUIButton(playIcon);
            recordButton = new GUIButton(recordIcon);

            prevFrameButton = new GUIButton(prevFrameIcon);
            frameInputField = new GUIIntField();
            nextFrameButton = new GUIButton(nextFrameIcon);

            addKeyframeButton = new GUIButton(addKeyframeIcon);
            addEventButton    = new GUIButton(addEventIcon);

            optionsButton = new GUIButton(optionsIcon);

            playButton.OnClick += () =>
            {
                // TODO
                // - Record current state of the scene object hierarchy
                // - Evaluate all curves manually and update them
                // - On end, restore original values of the scene object hierarchy
            };

            recordButton.OnClick += () =>
            {
                // TODO
                // - Every frame read back current values of all the current curve's properties and assign it to the current frame
            };

            prevFrameButton.OnClick += () =>
            {
                SetCurrentFrame(currentFrameIdx - 1);
            };

            frameInputField.OnChanged += SetCurrentFrame;

            nextFrameButton.OnClick += () =>
            {
                SetCurrentFrame(currentFrameIdx + 1);
            };

            addKeyframeButton.OnClick += () =>
            {
                guiCurveEditor.AddKeyFrameAtMarker();
            };

            addEventButton.OnClick += () =>
            {
                guiCurveEditor.AddEventAtMarker();
            };

            optionsButton.OnClick += () =>
            {
                Vector2I         openPosition = ScreenToWindowPos(Input.PointerPosition);
                AnimationOptions dropDown     = DropDownWindow.Open <AnimationOptions>(this, openPosition);
                dropDown.Initialize(this);
            };

            // Property buttons
            addPropertyBtn = new GUIButton(new LocEdString("Add property"));
            delPropertyBtn = new GUIButton(new LocEdString("Delete selected"));

            addPropertyBtn.OnClick += () =>
            {
                Action openPropertyWindow = () =>
                {
                    Vector2I             windowPos      = ScreenToWindowPos(Input.PointerPosition);
                    FieldSelectionWindow fieldSelection = DropDownWindow.Open <FieldSelectionWindow>(this, windowPos);
                    fieldSelection.OnFieldSelected += OnFieldAdded;
                };

                if (clipInfo.clip == null)
                {
                    LocEdString title   = new LocEdString("Warning");
                    LocEdString message =
                        new LocEdString("Selected object doesn't have an animation clip assigned. Would you like to create" +
                                        " a new animation clip?");

                    DialogBox.Open(title, message, DialogBox.Type.YesNoCancel, type =>
                    {
                        if (type == DialogBox.ResultType.Yes)
                        {
                            string clipSavePath;
                            if (BrowseDialog.SaveFile(ProjectLibrary.ResourceFolder, "*.asset", out clipSavePath))
                            {
                                clipSavePath = Path.ChangeExtension(clipSavePath, ".asset");

                                AnimationClip newClip = new AnimationClip();

                                ProjectLibrary.Create(newClip, clipSavePath);
                                LoadAnimClip(newClip);

                                Animation animation = selectedSO.GetComponent <Animation>();
                                if (animation == null)
                                {
                                    animation = selectedSO.AddComponent <Animation>();
                                }

                                animation.DefaultClip = newClip;
                                EditorApplication.SetSceneDirty();

                                openPropertyWindow();
                            }
                        }
                    });
                }
                else
                {
                    if (clipInfo.isImported)
                    {
                        LocEdString title   = new LocEdString("Warning");
                        LocEdString message =
                            new LocEdString("You cannot add/edit/remove curves from animation clips that" +
                                            " are imported from an external file.");

                        DialogBox.Open(title, message, DialogBox.Type.OK);
                    }
                    else
                    {
                        openPropertyWindow();
                    }
                }
            };

            delPropertyBtn.OnClick += () =>
            {
                if (clipInfo.clip == null)
                {
                    return;
                }

                if (clipInfo.isImported)
                {
                    LocEdString title   = new LocEdString("Warning");
                    LocEdString message =
                        new LocEdString("You cannot add/edit/remove curves from animation clips that" +
                                        " are imported from an external file.");

                    DialogBox.Open(title, message, DialogBox.Type.OK);
                }
                else
                {
                    LocEdString title   = new LocEdString("Warning");
                    LocEdString message = new LocEdString("Are you sure you want to remove all selected fields?");

                    DialogBox.Open(title, message, DialogBox.Type.YesNo, x =>
                    {
                        if (x == DialogBox.ResultType.Yes)
                        {
                            RemoveSelectedFields();
                        }
                    });
                }
            };

            GUIPanel mainPanel       = GUI.AddPanel();
            GUIPanel backgroundPanel = GUI.AddPanel(1);

            GUILayout mainLayout = mainPanel.AddLayoutY();

            buttonLayout = mainLayout.AddLayoutX();
            buttonLayout.AddSpace(5);
            buttonLayout.AddElement(playButton);
            buttonLayout.AddElement(recordButton);
            buttonLayout.AddSpace(5);
            buttonLayout.AddElement(prevFrameButton);
            buttonLayout.AddElement(frameInputField);
            buttonLayout.AddElement(nextFrameButton);
            buttonLayout.AddSpace(5);
            buttonLayout.AddElement(addKeyframeButton);
            buttonLayout.AddElement(addEventButton);
            buttonLayout.AddSpace(5);
            buttonLayout.AddElement(optionsButton);
            buttonLayout.AddFlexibleSpace();

            buttonLayoutHeight = playButton.Bounds.height;

            GUITexture buttonBackground = new GUITexture(null, EditorStyles.HeaderBackground);

            buttonBackground.Bounds = new Rect2I(0, 0, Width, buttonLayoutHeight);
            backgroundPanel.AddElement(buttonBackground);

            GUILayout contentLayout      = mainLayout.AddLayoutX();
            GUILayout fieldDisplayLayout = contentLayout.AddLayoutY(GUIOption.FixedWidth(FIELD_DISPLAY_WIDTH));

            guiFieldDisplay = new GUIAnimFieldDisplay(fieldDisplayLayout, FIELD_DISPLAY_WIDTH,
                                                      Height - buttonLayoutHeight * 2, selectedSO);
            guiFieldDisplay.OnEntrySelected += OnFieldSelected;

            GUILayout bottomButtonLayout = fieldDisplayLayout.AddLayoutX();

            bottomButtonLayout.AddElement(addPropertyBtn);
            bottomButtonLayout.AddElement(delPropertyBtn);

            horzScrollBar = new GUIResizeableScrollBarH();
            horzScrollBar.OnScrollOrResize += OnHorzScrollOrResize;

            vertScrollBar = new GUIResizeableScrollBarV();
            vertScrollBar.OnScrollOrResize += OnVertScrollOrResize;

            GUITexture separator = new GUITexture(null, EditorStyles.Separator, GUIOption.FixedWidth(3));

            contentLayout.AddElement(separator);

            GUILayout curveLayout         = contentLayout.AddLayoutY();
            GUILayout curveLayoutHorz     = curveLayout.AddLayoutX();
            GUILayout horzScrollBarLayout = curveLayout.AddLayoutX();

            horzScrollBarLayout.AddElement(horzScrollBar);
            horzScrollBarLayout.AddFlexibleSpace();

            editorPanel = curveLayoutHorz.AddPanel();
            curveLayoutHorz.AddElement(vertScrollBar);
            curveLayoutHorz.AddFlexibleSpace();

            scrollBarHeight = horzScrollBar.Bounds.height;
            scrollBarWidth  = vertScrollBar.Bounds.width;

            Vector2I curveEditorSize = GetCurveEditorSize();

            guiCurveEditor = new GUICurveEditor(this, editorPanel, curveEditorSize.x, curveEditorSize.y);
            guiCurveEditor.OnFrameSelected += OnFrameSelected;
            guiCurveEditor.OnEventAdded    += OnEventsChanged;
            guiCurveEditor.OnEventModified += EditorApplication.SetProjectDirty;
            guiCurveEditor.OnEventDeleted  += OnEventsChanged;
            guiCurveEditor.OnCurveModified += EditorApplication.SetProjectDirty;
            guiCurveEditor.Redraw();

            horzScrollBar.SetWidth(curveEditorSize.x);
            vertScrollBar.SetHeight(curveEditorSize.y);

            UpdateScrollBarSize();
        }