public static void Load()
        {
            if (Loaded)
            {
                return;
            }
            Loaded = true;

            CreatorBasic.Load();
            PlayerProfile.Load();

            Render.Load();
#if !EDITOR
            LoadDefaultLevel();
#endif

#if !EDITOR && AUTO
            DefaultLoader.AutoLoad();
#endif

#if EDITOR
#if !XBOX
            EditorManager.InitEditor();
#endif
#endif
        }