//遊戲選單介面 public void Draw() { Game1.P.Draw(Game1.picBG, new Vector2(0, 0), Color.White); start.Draw(); board.Draw(); changeBall.Draw(); exit.Draw(); }
public void Draw() { L.Draw(); L1.Draw(); L2.Draw(); }
//遊戲選單介面 public void Draw() { Game1.P.Draw(Game1.picBG, new Vector2(0, 0), Color.White); start.Draw(); board.Draw(); changeBall.Draw(); exit.Draw(); }
public void Draw() { L.Draw(); L1.Draw(); L2.Draw(); }