Exemplo n.º 1
0
        public FingerTipCollider GetOrAddTipCollider(Transform tipTransform, string tipName)
        {
            if (tipTransform != null)
            {
                // Check for existing and return that if available
                FingerTipCollider col = tipTransform.GetComponentInChildren <FingerTipCollider>();
                if (col != null)
                {
                    return(col);
                }

                // Otherwise create a new one and parent it to the tip of the finger
                GameObject tipCollider = new GameObject(tipName);
                col = tipCollider.AddComponent <FingerTipCollider>();

                tipCollider.transform.parent           = tipTransform;
                tipCollider.transform.localPosition    = Vector3.zero;
                tipCollider.transform.localEulerAngles = Vector3.zero;
                tipCollider.transform.localScale       = Vector3.one;

                return(col);
            }

            return(null);
        }
Exemplo n.º 2
0
        public void DrawJointGizmo(FingerTipCollider tipCollider, Vector3 defaultPosition, float radius, GizmoDisplayType gizmoType)
        {
            if (tipCollider != null)
            {
                defaultPosition = tipCollider.transform.position;
                radius          = tipCollider.Radius;
            }

            if (gizmoType == GizmoDisplayType.Wire)
            {
                Gizmos.DrawWireSphere(defaultPosition, radius);
            }
            else if (GizmoType == GizmoDisplayType.Solid)
            {
                Gizmos.DrawSphere(defaultPosition, radius);
            }
        }