public PolygonObstacleBaseEventArgs(BCBlockGameState pgstate, cBall pBall, PolygonObstacle pObstacle) { _gameState = pgstate; _Ball = pBall; _Obstacle = pObstacle; }
public PolygonObstacleHitEventArgs(BCBlockGameState pgstate, cBall pBall, PolygonObstacle pObstacle) : base(pgstate, pBall, pObstacle) { }
protected bool InvokeObstacleHit(BCBlockGameState gstate,cBall Source,PolygonObstacle obstacle) { var copied = ObstacleHit; if (copied != null) { var created = new PolygonObstacleHitEventArgs(gstate, Source, obstacle); copied(this, created); return created.Cancel; } return false; }