Inheritance: System.Windows.Forms.Form
 protected override void WndProc(ref Message m)
 {
     switch (m.Msg)
     {
     case 0x00000020:     // WM_SETCURSOR
         if (OverrideCursor)
         {
             if (Root.Instance.RenderSystem != null)
             {
                 Root.Instance.RenderSystem.RestoreCursor();
                 m.Result = new IntPtr(1);     // return TRUE;
                 return;
             }
         }
         break;
     }
     if (!DefaultForm.WndOverride(ref m))
     {
         base.WndProc(ref m);
     }
 }
Exemplo n.º 2
0
        public override void Create(string name, int width, int height, bool fullScreen, NamedParameterList miscParams)
        {
            SWF.Control parentHWnd   = null;
            SWF.Control externalHWnd = null;
            this._fsaaType    = D3D9.MultisampleType.None;
            this._fsaaQuality = 0;
            fsaa                = 0;
            this._vSync         = false;
            this._vSyncInterval = 1;
            var title             = name;
            var colorDepth        = 32;
            var left              = int.MaxValue; // Defaults to screen center
            var top               = int.MaxValue; // Defaults to screen center
            var depthBuffer       = true;
            var border            = "";
            var outerSize         = false;
            var enableDoubleClick = false;

            this._useNVPerfHUD = false;
            //var fsaaSamples = 0; //Not used, even in Ogre
            var fsaaHint     = string.Empty;
            var monitorIndex = -1;

            if (miscParams != null)
            {
                object opt;

                // left (x)
                if (miscParams.TryGetValue("left", out opt))
                {
                    left = Int32.Parse(opt.ToString());
                }

                // top (y)
                if (miscParams.TryGetValue("top", out opt))
                {
                    top = Int32.Parse(opt.ToString());
                }

                // Window title
                if (miscParams.TryGetValue("title", out opt))
                {
                    title = (string)opt;
                }

                // parentWindowHandle		-> parentHWnd
                if (miscParams.TryGetValue("parentWindowHandle", out opt))
                {
                    // This is Axiom specific
                    var handle = opt;
                    var ptr    = IntPtr.Zero;
                    if (handle.GetType() == typeof(IntPtr))
                    {
                        ptr = (IntPtr)handle;
                    }
                    else if (handle.GetType() == typeof(Int32))
                    {
                        ptr = new IntPtr((int)handle);
                    }
                    else
                    {
                        throw new AxiomException("unhandled parentWindowHandle type");
                    }

                    parentHWnd = SWF.Control.FromHandle(ptr);
                }

                // externalWindowHandle		-> externalHWnd
                if (miscParams.TryGetValue("externalWindowHandle", out opt))
                {
                    // This is Axiom specific
                    var handle = opt;
                    var ptr    = IntPtr.Zero;
                    if (handle.GetType() == typeof(IntPtr))
                    {
                        ptr = (IntPtr)handle;
                    }
                    else if (handle.GetType() == typeof(Int32))
                    {
                        ptr = new IntPtr((int)handle);
                    }
                    else
                    {
                        throw new AxiomException("unhandled externalWindowHandle type");
                    }

                    externalHWnd = SWF.Control.FromHandle(ptr);
                }

                // vsync	[parseBool]
                if (miscParams.TryGetValue("vsync", out opt))
                {
                    this._vSync = bool.Parse(opt.ToString());
                }

                // vsyncInterval	[parseUnsignedInt]
                if (miscParams.TryGetValue("vsyncInterval", out opt))
                {
                    this._vSyncInterval = Int32.Parse(opt.ToString());
                }

                // displayFrequency
                if (miscParams.TryGetValue("displayFrequency", out opt))
                {
                    this._displayFrequency = Int32.Parse(opt.ToString());
                }

                // colorDepth
                if (miscParams.TryGetValue("colorDepth", out opt))
                {
                    colorDepth = Int32.Parse(opt.ToString());
                }

                // depthBuffer [parseBool]
                if (miscParams.TryGetValue("depthBuffer", out opt))
                {
                    depthBuffer = bool.Parse(opt.ToString());
                }

                //FSAA settings

                // FSAA type
                if (miscParams.TryGetValue("FSAA", out opt))
                {
                    this._fsaaType = (D3D9.MultisampleType)opt;
                }

                if (miscParams.TryGetValue("FSAAHint", out opt))
                {
                    fsaaHint = (string)opt;
                }

                // window border style
                if (miscParams.TryGetValue("border", out opt))
                {
                    border = ((string)opt).ToLower();
                }

                // set outer dimensions?
                if (miscParams.TryGetValue("outerDimensions", out opt))
                {
                    outerSize = bool.Parse(opt.ToString());
                }

                // NV perf HUD?
                if (miscParams.TryGetValue("useNVPerfHUD", out opt))
                {
                    this._useNVPerfHUD = bool.Parse(opt.ToString());
                }

                // sRGB?
                if (miscParams.TryGetValue("gamma", out opt))
                {
                    hwGamma = bool.Parse(opt.ToString());
                }

                // monitor index
                if (miscParams.TryGetValue("monitorIndex", out opt))
                {
                    monitorIndex = Int32.Parse(opt.ToString());
                }

                // enable double click messages
                if (miscParams.TryGetValue("enableDoubleClick", out opt))
                {
                    enableDoubleClick = bool.Parse(opt.ToString());
                }
            }

            // Destroy current window if any
            if (this._windowHandle != null)
            {
                Destroy();
            }

            if (externalHWnd == null)
            {
                var  dwStyle       = WindowStyles.WS_VISIBLE | WindowStyles.WS_CLIPCHILDREN;
                var  dwStyleEx     = (WindowsExtendedStyle)0;
                var  monitorHandle = IntPtr.Zero;
                RECT rc;

                // If we specified which adapter we want to use - find it's monitor.
                if (monitorIndex != -1)
                {
                    var direct3D9 = D3D9RenderSystem.Direct3D9;

                    for (var i = 0; i < direct3D9.AdapterCount; ++i)
                    {
                        if (i != monitorIndex)
                        {
                            continue;
                        }

                        monitorHandle = direct3D9.GetAdapterMonitor(i);
                        break;
                    }
                }

                // If we didn't specified the adapter index, or if it didn't find it
                if (monitorHandle == IntPtr.Zero)
                {
                    // Fill in anchor point.
                    var windowAnchorPoint = new Point(left, top);

                    // Get the nearest monitor to this window.
                    monitorHandle = ScreenHelper.GetHandle(windowAnchorPoint);
                }

                // Get the target monitor info
                var monitorInfo = ScreenHelper.FromHandle(monitorHandle);

                var winWidth  = width;
                var winHeight = height;

                // No specified top left -> Center the window in the middle of the monitor
                if (left == int.MaxValue || top == int.MaxValue)
                {
                    var screenw = monitorInfo.WorkingArea.Right - monitorInfo.WorkingArea.Left;
                    var screenh = monitorInfo.WorkingArea.Bottom - monitorInfo.WorkingArea.Top;

                    // clamp window dimensions to screen size
                    var outerw = (winWidth < screenw) ? winWidth : screenw;
                    var outerh = (winHeight < screenh) ? winHeight : screenh;

                    if (left == int.MaxValue)
                    {
                        left = monitorInfo.WorkingArea.Left + (screenw - outerw) / 2;
                    }
                    else if (monitorIndex != -1)
                    {
                        left += monitorInfo.WorkingArea.Left;
                    }

                    if (top == int.MaxValue)
                    {
                        top = monitorInfo.WorkingArea.Top + (screenh - outerh) / 2;
                    }
                    else if (monitorIndex != -1)
                    {
                        top += monitorInfo.WorkingArea.Top;
                    }
                }
                else if (monitorIndex != -1)
                {
                    left += monitorInfo.WorkingArea.Left;
                    top  += monitorInfo.WorkingArea.Top;
                }

                this.width  = this._desiredWidth = width;
                this.height = this._desiredHeight = height;
                this.top    = top;
                this.left   = left;

                if (fullScreen)
                {
                    dwStyleEx |= WindowsExtendedStyle.WS_EX_TOPMOST;
                    dwStyle   |= WindowStyles.WS_POPUP;
                    this.top   = monitorInfo.Bounds.Top;
                    this.left  = monitorInfo.Bounds.Left;
                }
                else
                {
                    if (parentHWnd != null)
                    {
                        dwStyle |= WindowStyles.WS_CHILD;
                    }
                    else
                    {
                        if (border == "none")
                        {
                            dwStyle |= WindowStyles.WS_POPUP;
                        }
                        else if (border == "fixed")
                        {
                            dwStyle |= WindowStyles.WS_OVERLAPPED | WindowStyles.WS_BORDER | WindowStyles.WS_CAPTION |
                                       WindowStyles.WS_SYSMENU | WindowStyles.WS_MINIMIZEBOX;
                        }
                        else
                        {
                            dwStyle |= WindowStyles.WS_OVERLAPPEDWINDOW;
                        }
                    }

                    AdjustWindow(width, height, dwStyle, out winWidth, out winHeight);

                    if (!outerSize)
                    {
                        // Calculate window dimensions required
                        // to get the requested client area
                        rc = new RECT(0, 0, this.width, this.height);
                        AdjustWindowRect(ref rc, dwStyle, false);
                        this.width  = rc.Right - rc.Left;
                        this.height = rc.Bottom - rc.Top;

                        // Clamp window rect to the nearest display monitor.
                        if (this.left < monitorInfo.WorkingArea.Left)
                        {
                            this.left = monitorInfo.WorkingArea.Left;
                        }

                        if (this.top < monitorInfo.WorkingArea.Top)
                        {
                            this.top = monitorInfo.WorkingArea.Top;
                        }

                        if (winWidth > monitorInfo.WorkingArea.Right - this.left)
                        {
                            winWidth = monitorInfo.WorkingArea.Right - this.left;
                        }

                        if (winHeight > monitorInfo.WorkingArea.Bottom - this.top)
                        {
                            winHeight = monitorInfo.WorkingArea.Bottom - this.top;
                        }
                    }
                }

                WindowClassStyle classStyle = 0;
                if (enableDoubleClick)
                {
                    classStyle |= WindowClassStyle.CS_DBLCLKS;
                }

                // Create our main window
                this._isExternal = false;
                var wnd = new DefaultForm(classStyle, dwStyleEx, title, dwStyle, this.left, this.top, winWidth, winHeight,
                                          parentHWnd);
                wnd.RenderWindow   = this;
                this._windowHandle = wnd;
                this._style        = dwStyle;
                WindowEventMonitor.Instance.RegisterWindow(this);
            }
            else
            {
                this._windowHandle = externalHWnd;
                this._isExternal   = true;
            }

            // top and left represent outer window coordinates
            var rc2 = new System.Drawing.Rectangle(this._windowHandle.Location, this._windowHandle.Size);

            this.top  = rc2.Top;
            this.left = rc2.Left;

            // width and height represent interior drawable area
            rc2 = this._windowHandle.ClientRectangle;

            this.width  = rc2.Right;
            this.height = rc2.Bottom;

            this.name       = name;
            isDepthBuffered = depthBuffer;
            isFullScreen    = fullScreen;
            this.colorDepth = colorDepth;

            LogManager.Instance.Write("D3D9 : Created D3D9 Rendering Window '{0}' : {1}x{2}, {3}bpp", this.name, this.width,
                                      this.height, ColorDepth);

            active         = true;
            this._isClosed = false;
        }
        /// <summary>
        /// 
        /// </summary>
        /// <param name="name"></param>
        /// <param name="width"></param>
        /// <param name="height"></param>
        /// <param name="colorDepth"></param>
        /// <param name="isFullScreen"></param>
        /// <param name="left"></param>
        /// <param name="top"></param>
        /// <param name="depthBuffer"></param>height
        /// <param name="miscParams"></param>
        public override void Create(string name, int width, int height, bool isFullScreen, params object[] miscParams)
        {
            Control parentWindow = null;
            Control externalWindow = null;
             		    fsaaType = MultiSampleType.None;
            fsaaQuality = 0;
            isVSync = false;
            string title = name;
            int colorDepth = 32;
            int left = -1;
            int top = -1;
            bool depthBuffer = true;
            // Parameters that would have been set in the params list, but are not used
            // border, outerSize
            useNVPerfHUD = false;
            multiThreaded = false;

            Debug.Assert(miscParams.Length % 2 == 0);
            int index = 0;
            while (index < miscParams.Length) {
                string key = (string)miscParams[index++];
                object value = miscParams[index++];
                switch (key) {
                    case "left":
                        left = (int)value;
                        break;
                    case "top":
                        top = (int)value;
                        break;
                    case "title":
                        title = (string)value;
                        break;
                    case "parentWindow":
                        parentWindow = (Control)value;
                        break;
                    case "externalWindow":
                        externalWindow = (Control)value;
                        break;
                    case "vsync":
                        isVSync = (bool)value;
                        break;
                    case "displayFrequency":
                        displayFrequency = (int)value;
                        break;
                    case "colorDepth":
                    case "colourDepth":
                        colorDepth = (int)value;
                        break;
                    case "depthBuffer":
                        depthBuffer = (bool)value;
                        break;
                    case "FSAA":
                        fsaaType = (MultiSampleType)value;
                        break;
                    case "FSAAQuality":
                        fsaaQuality = (int)value;
                        break;
                    case "useNVPerfHUD":
                        useNVPerfHUD = (bool)value;
                        break;
                    case "multiThreaded":
                        multiThreaded = (bool)value;
                        break;
                    case "initialLoadBitmap":
                        initialLoadBitmap = (string)value;
                        break;
                    case "border":
                    case "outerDimensions":
                    default:
                        log.Warn("Option not yet implemented");
                        break;
                }
            }

            if (windowHandle != null)
                Destroy();

            if (externalWindow == null) {
                this.width = width;
                this.height = height;
                this.top = top;
                this.left = left;
                FormBorderStyle borderStyle = FormBorderStyle.None;
                FormWindowState windowState = FormWindowState.Normal;
                if (!isFullScreen) {
                    // If RenderSystem.AllowResize is true, put a
                    // resize border on the window.
                    borderStyle = (Root.Instance.RenderSystem.AllowResize ? FormBorderStyle.Sizable : FormBorderStyle.FixedSingle);
                    windowState = FormWindowState.Normal;
                } else {
                    borderStyle = FormBorderStyle.None;
                    windowState = FormWindowState.Maximized;
                    this.top = 0;
                    this.left = 0;
                }
                isExternal = false;
                form = new DefaultForm(!isFullScreen, initialLoadBitmap);
                // Set these two to false, or else windows get created
                // with different dimensions that requesting in Width
                // and Height!
                log.InfoFormat("Initial form settings: AutoSize: {0}; AutoScale: {1}", form.AutoSize, form.AutoScaleMode);
                form.AutoSize = false;
                form.AutoScaleMode = AutoScaleMode.None;
                form.ClientSize = new System.Drawing.Size(width, height);
                // TODO: I should support the maximize box once I get resize working
                // form.MaximizeBox = true;
                form.MaximizeBox = false;
                form.MinimizeBox = true;
                form.Top = this.top;
                form.Left = this.left;
                form.FormBorderStyle = borderStyle;
                form.WindowState = windowState;
                form.Text = title;
                form.StartPosition = FormStartPosition.CenterScreen;
                form.BringToFront();
                if (isFullScreen) {
                    form.TopMost = true;
                    form.TopLevel = true;
                    form.Width = width;
                    form.Height = height;
                }
                // form.Target.Visible = false;
                form.Show();
                // set the default form's renderwindow so it can access it internally
                form.RenderWindow = this;
                form.Activate();
                windowHandle = form.Target;
            } else {
                windowHandle = externalWindow;
                isExternal = true;

                this.top = windowHandle.Top;
                this.left = windowHandle.Left;
                System.Drawing.Rectangle rect = windowHandle.ClientRectangle;
                this.width = rect.Width;
                this.height = rect.Height;
            }
            windowHandle.Resize += this.OnExternalWindowEvent;
            windowHandle.Move += this.OnExternalWindowEvent;

            this.name = name;
            this.isDepthBuffered = depthBuffer;
            this.isFullScreen = isFullScreen;
            this.colorDepth = colorDepth;

            CreateD3DResources();
            isActive = true;

            // FIXME: These lines were not in Ogre, but are in Axiom.
            //D3D.Device device = driver.Device;
            // device.DeviceReset += new EventHandler(OnResetDevice);
            //this.OnResetDevice(device, null);
        }
        /// <summary>
        ///		Creates a default form to use for a rendering target.
        /// </summary>
        /// <remarks>
        ///		This is used internally whenever <see cref="Initialize"/> is called and autoCreateWindow is set to true.
        /// </remarks>
        /// <param name="windowTitle">Title of the window.</param>
        /// <param name="top">Top position of the window.</param>
        /// <param name="left">Left position of the window.</param>
        /// <param name="width">Width of the window.</param>
        /// <param name="height">Height of the window</param>
        /// <param name="fullScreen">Prepare the form for fullscreen mode?</param>
        /// <returns>A form suitable for using as a rendering target.</returns>
        private DefaultForm CreateDefaultForm(string windowTitle, int top, int left, int width, int height, bool fullScreen)
        {
            DefaultForm form = new DefaultForm();

            form.ClientSize = new System.Drawing.Size(width,height);
            form.MaximizeBox = true;
            form.MinimizeBox = true;
            form.StartPosition = FormStartPosition.CenterScreen;
            form.BringToFront();

            if(fullScreen) {
                form.Top = 0;
                form.Left = 0;
                form.FormBorderStyle = FormBorderStyle.None;
                form.WindowState = FormWindowState.Maximized;
                form.TopMost = true;
                form.TopLevel = true;
            }
            else {
                form.Top = top;
                form.Left = left;
                form.FormBorderStyle = FormBorderStyle.FixedSingle;
                form.WindowState = FormWindowState.Normal;
                form.Text = windowTitle;
            }

            return form;
        }
Exemplo n.º 5
0
		public override void Create( string name, int width, int height, bool fullScreen, NamedParameterList miscParams )
		{
			SWF.Control parentHWnd = null;
			SWF.Control externalHWnd = null;
            _fsaaType = D3D.MultisampleType.None;
            _fsaaQuality = 0;
		    fsaa = 0;
            vSync = false;
		    vSyncInterval = 1;
			var title = name;
		    var colorDepth = 32;
			var left = int.MaxValue; // Defaults to screen center
            var top = int.MaxValue; // Defaults to screen center
			var depthBuffer = true;
			var border = "";
			var outerSize = false;
            _useNVPerfHUD = false;
            var enableDoubleClick = false;
		    var monitorIndex = -1;

			if ( miscParams != null )
			{
			    object opt;
			    ;

				// left (x)
                if (miscParams.TryGetValue("left", out opt))
					left = Int32.Parse( opt.ToString() );

				// top (y)
                if (miscParams.TryGetValue("top", out opt))
					top = Int32.Parse( opt.ToString() );

				// Window title
                if (miscParams.TryGetValue("title", out opt))
					title = (string)opt;

				// parentWindowHandle		-> parentHWnd

                if (miscParams.TryGetValue("parentWindowHandle", out opt))
				{
                    // This is Axiom specific
					var handle = opt;
					var ptr = IntPtr.Zero;
                    if (handle.GetType() == typeof(IntPtr))
                    {
                        ptr = (IntPtr)handle;
                    }
                    else if (handle.GetType() == typeof(Int32))
                    {
                        ptr = new IntPtr( (int)handle );
                    }
                    else
                        throw new AxiomException( "unhandled parentWindowHandle type" );
					parentHWnd = SWF.Control.FromHandle( ptr );
				}

				// externalWindowHandle		-> externalHWnd
                if (miscParams.TryGetValue("externalWindowHandle", out opt))
				{
                    // This is Axiom specific
					var handle = opt;
					var ptr = IntPtr.Zero;
                    if (handle.GetType() == typeof(IntPtr))
                    {
                        ptr = (IntPtr)handle;
                    }
                    else if (handle.GetType() == typeof(Int32))
                    {
                        ptr = new IntPtr((int)handle);
                    }
                    else
                        throw new AxiomException("unhandled externalWindowHandle type");
					externalHWnd = SWF.Control.FromHandle( ptr );
				}

				// vsync	[parseBool]
                if (miscParams.TryGetValue("vsync", out opt))
					vSync = bool.Parse( opt.ToString() );

                // hidden	[parseBool]
                if (miscParams.TryGetValue("hidden", out opt))
                    _hidden = bool.Parse( opt.ToString() );

                // vsyncInterval	[parseUnsignedInt]
                if (miscParams.TryGetValue("vsyncInterval", out opt))
                    vSyncInterval = Int32.Parse( opt.ToString() );

				// displayFrequency
                if (miscParams.TryGetValue("displayFrequency", out opt))
					_displayFrequency = Int32.Parse( opt.ToString() );

				// colorDepth
                if (miscParams.TryGetValue("colorDepth", out opt))
					colorDepth = Int32.Parse( opt.ToString() );

				// depthBuffer [parseBool]
                if (miscParams.TryGetValue("depthBuffer", out opt))
					depthBuffer = bool.Parse( opt.ToString() );

				// FSAA type
                if (miscParams.TryGetValue("FSAA", out opt))
                    _fsaaType = (MultisampleType)opt;

				// FSAA quality
                if (miscParams.TryGetValue("FSAAQuality", out opt))
                    fsaaHint = opt.ToString();

				// window border style
                if (miscParams.TryGetValue("border", out opt))
                    border = ( (string)opt ).ToLower();

				// set outer dimensions?
                if (miscParams.TryGetValue("outerDimensions", out opt))
                    outerSize = bool.Parse( opt.ToString() );

				// NV perf HUD?
                if (miscParams.TryGetValue("useNVPerfHUD", out opt))
                    _useNVPerfHUD = bool.Parse( opt.ToString() );

                // sRGB?
                if (miscParams.TryGetValue("gamma", out opt))
                    hwGamma = bool.Parse(opt.ToString());

                // monitor index
                if (miscParams.TryGetValue("monitorIndex", out opt))
                    monitorIndex = Int32.Parse(opt.ToString());

                if (miscParams.TryGetValue("show", out opt))
                    _hidden = bool.Parse(opt.ToString());

                // enable double click messages
                if (miscParams.TryGetValue("enableDoubleClick", out opt))
                    enableDoubleClick = bool.Parse(opt.ToString());
			}

		    isFullScreen = fullScreen;

            // Destroy current window if any
			if ( hWnd != null )
			{
				Dispose();
			}

		    System.Drawing.Rectangle rc;
		    if ( externalHWnd == null )
		    {
		        WindowsExtendedStyle dwStyleEx = 0;
			    var hMonitor = IntPtr.Zero;

			    // If we specified which adapter we want to use - find it's monitor.
			    if ( monitorIndex != -1 )
			    {
			        var direct3D9 = D3DRenderSystem.Direct3D9;

			        for ( var i = 0; i < direct3D9.AdapterCount; ++i )
			        {
			            if ( i != monitorIndex )
			                continue;

			            hMonitor = direct3D9.GetAdapterMonitor( i );
			            break;
			        }
			    }

			    // If we didn't specified the adapter index, or if it didn't find it
			    if ( hMonitor == IntPtr.Zero )
			    {
			        // Fill in anchor point.
			        var windowAnchorPoint = new Point( left, top );

			        // Get the nearest monitor to this window.
			        hMonitor = DisplayMonitor.FromPoint( windowAnchorPoint, MonitorSearchFlags.DefaultToNearest ).Handle;
			    }

			    var monitorInfo = new DisplayMonitor( hMonitor );

			    // Update window style flags.
                fullscreenWinStyle = WindowStyles.WS_CLIPCHILDREN | WindowStyles.WS_POPUP;
                windowedWinStyle = WindowStyles.WS_CLIPCHILDREN;

			    if ( !_hidden )
			    {
                    fullscreenWinStyle |= WindowStyles.WS_VISIBLE;
                    windowedWinStyle |= WindowStyles.WS_VISIBLE;
			    }

			    if ( parentHWnd != null )
			    {
                    windowedWinStyle |= WindowStyles.WS_CHILD;
			    }
			    else
			    {
			        if ( border == "none" )
                        windowedWinStyle |= WindowStyles.WS_POPUP;
			        else if ( border == "fixed" )
                        windowedWinStyle |= WindowStyles.WS_OVERLAPPED | WindowStyles.WS_BORDER | WindowStyles.WS_CAPTION |
                                             WindowStyles.WS_SYSMENU | WindowStyles.WS_MINIMIZEBOX;
			        else
                        windowedWinStyle |= WindowStyles.WS_OVERLAPPEDWINDOW;
			    }

			    var winWidth = width;
			    var winHeight = height;

			    // No specified top left -> Center the window in the middle of the monitor
			    if ( left == int.MaxValue || top == int.MaxValue )
			    {
			        var screenw = monitorInfo.WorkingArea.Right - monitorInfo.WorkingArea.Left;
			        var screenh = monitorInfo.WorkingArea.Bottom - monitorInfo.WorkingArea.Top;

			        // clamp window dimensions to screen size
			        var outerw = ( winWidth < screenw ) ? winWidth : screenw;
			        var outerh = ( winHeight < screenh ) ? winHeight : screenh;

			        if ( left == int.MaxValue )
			            left = monitorInfo.WorkingArea.Left + ( screenw - outerw )/2;
			        else if ( monitorIndex != -1 )
			            left += monitorInfo.WorkingArea.Left;

			        if ( top == int.MaxValue )
			            top = monitorInfo.WorkingArea.Top + ( screenh - outerh )/2;
			        else if ( monitorIndex != -1 )
			            top += monitorInfo.WorkingArea.Top;
			    }
			    else if ( monitorIndex != -1 )
			    {
			        left += monitorInfo.WorkingArea.Left;
			        top += monitorInfo.WorkingArea.Top;
			    }

			    this.width = desiredWidth = width;
			    this.height = desiredHeight = height;
			    this.top = top;
			    this.left = left;


			    if ( fullScreen )
			    {
			        dwStyleEx |= WindowsExtendedStyle.WS_EX_TOPMOST;
			        this.top = monitorInfo.Bounds.Top;
			        this.left = monitorInfo.Bounds.Left;
			    }
			    else
			    {
			        AdjustWindow( width, height, ref winWidth, ref winHeight );

			        if ( !outerSize )
			        {

			            // Calculate window dimensions required
			            // to get the requested client area
			            rc = new System.Drawing.Rectangle( 0, 0, this.width, this.height );
			            AdjustWindowRect( ref rc, GetWindowStyle( fullScreen ), false );
			            this.width = rc.Right - rc.Left;
			            this.height = rc.Bottom - rc.Top;

			            // Clamp window rect to the nearest display monitor.
			            if ( this.left < monitorInfo.WorkingArea.Left )
			                this.left = monitorInfo.WorkingArea.Left;

			            if ( this.top < monitorInfo.WorkingArea.Top )
			                this.top = monitorInfo.WorkingArea.Top;

			            if ( winWidth > monitorInfo.WorkingArea.Right - this.left )
			                winWidth = monitorInfo.WorkingArea.Right - this.left;

			            if ( winHeight > monitorInfo.WorkingArea.Bottom - this.top )
			                winHeight = monitorInfo.WorkingArea.Bottom - this.top;
			        }
			    }

                WindowClassStyle classStyle = 0;
			    if ( enableDoubleClick )
                    classStyle |= WindowClassStyle.CS_DBLCLKS;


			    // Register the window class
			    // NB allow 4 bytes of window data for D3D9RenderWindow pointer
                /*
			    WNDCLASS wc = {
			                      classStyle, WindowEventUtilities::_WndProc, 0, 0, hInst,
			                      LoadIcon( 0, IDI_APPLICATION ), LoadCursor( NULL, IDC_ARROW ),
			                      (HBRUSH)GetStockObject( BLACK_BRUSH ), 0, "OgreD3D9Wnd"
			                  };
			    RegisterClass( &wc );

			    // Create our main window
			    // Pass pointer to self
			    _isExternal = false;

			    hWnd = CreateWindowEx( dwStyleEx, "OgreD3D9Wnd", title.c_str(), getWindowStyle( fullScreen ),
			                            mLeft, mTop, winWidth, winHeight, parentHWnd, 0, hInst, this );
                */

                var wnd = new DefaultForm(classStyle, dwStyleEx, title, GetWindowStyle(fullScreen),
                    this.left, this.top, winWidth, winHeight, parentHWnd);
		        hWnd = wnd;
                wnd.RenderWindow = this;
                WindowEventMonitor.Instance.RegisterWindow( this );
			}
			else
			{
			    hWnd = externalHWnd;
			    _isExternal = true;
			}

		    // top and left represent outer window coordinates
		    rc = new System.Drawing.Rectangle(hWnd.Location, hWnd.Size);

		    this.top = rc.Top;
		    this.left = rc.Left;
		    
            // width and height represent interior drawable area
		    rc = hWnd.ClientRectangle;
		   
		    this.width = rc.Right;
		    this.height = rc.Bottom;

		    this.name = name;
            depthBufferPoolId = depthBuffer ? PoolId.Default : PoolId.NoDepth;
		    this.depthBuffer = null;
		    this.colorDepth = colorDepth;


		    LogManager.Instance.Write("D3D9 : Created D3D9 Rendering Window '{0}' : {1}x{2}, {3}bpp",
                this.name, this.width, this.height, this.colorDepth);

		    active = true;
		    _isClosed = false;

		    IsHidden = _hidden;
		}
Exemplo n.º 6
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="name"></param>
        /// <param name="width"></param>
        /// <param name="height"></param>
        /// <param name="colorDepth"></param>
        /// <param name="isFullScreen"></param>
        /// <param name="left"></param>
        /// <param name="top"></param>
        /// <param name="depthBuffer"></param>height
        /// <param name="miscParams"></param>
        public override void Create(string name, int width, int height, bool isFullScreen, params object[] miscParams)
        {
            Control parentWindow   = null;
            Control externalWindow = null;

            fsaaType    = MultiSampleType.None;
            fsaaQuality = 0;
            isVSync     = false;
            string title       = name;
            int    colorDepth  = 32;
            int    left        = -1;
            int    top         = -1;
            bool   depthBuffer = true;

            // Parameters that would have been set in the params list, but are not used
            // border, outerSize
            useNVPerfHUD  = false;
            multiThreaded = false;

            Debug.Assert(miscParams.Length % 2 == 0);
            int index = 0;

            while (index < miscParams.Length)
            {
                string key   = (string)miscParams[index++];
                object value = miscParams[index++];
                switch (key)
                {
                case "left":
                    left = (int)value;
                    break;

                case "top":
                    top = (int)value;
                    break;

                case "title":
                    title = (string)value;
                    break;

                case "parentWindow":
                    parentWindow = (Control)value;
                    break;

                case "externalWindow":
                    externalWindow = (Control)value;
                    break;

                case "vsync":
                    isVSync = (bool)value;
                    break;

                case "displayFrequency":
                    displayFrequency = (int)value;
                    break;

                case "colorDepth":
                case "colourDepth":
                    colorDepth = (int)value;
                    break;

                case "depthBuffer":
                    depthBuffer = (bool)value;
                    break;

                case "FSAA":
                    fsaaType = (MultiSampleType)value;
                    break;

                case "FSAAQuality":
                    fsaaQuality = (int)value;
                    break;

                case "useNVPerfHUD":
                    useNVPerfHUD = (bool)value;
                    break;

                case "multiThreaded":
                    multiThreaded = (bool)value;
                    break;

                case "initialLoadBitmap":
                    initialLoadBitmap = (string)value;
                    break;

                case "border":
                case "outerDimensions":
                default:
                    log.Warn("Option not yet implemented");
                    break;
                }
            }


            if (windowHandle != null)
            {
                Destroy();
            }

            if (externalWindow == null)
            {
                this.width  = width;
                this.height = height;
                this.top    = top;
                this.left   = left;
                FormBorderStyle borderStyle = FormBorderStyle.None;
                FormWindowState windowState = FormWindowState.Normal;
                if (!isFullScreen)
                {
                    // If RenderSystem.AllowResize is true, put a
                    // resize border on the window.
                    borderStyle = (Root.Instance.RenderSystem.AllowResize ? FormBorderStyle.Sizable : FormBorderStyle.FixedSingle);
                    windowState = FormWindowState.Normal;
                }
                else
                {
                    borderStyle = FormBorderStyle.None;
                    windowState = FormWindowState.Maximized;
                    this.top    = 0;
                    this.left   = 0;
                }
                isExternal = false;
                form       = new DefaultForm(!isFullScreen, initialLoadBitmap);
                // Set these two to false, or else windows get created
                // with different dimensions that requesting in Width
                // and Height!
                log.InfoFormat("Initial form settings: AutoSize: {0}; AutoScale: {1}", form.AutoSize, form.AutoScaleMode);
                form.AutoSize      = false;
                form.AutoScaleMode = AutoScaleMode.None;
                form.ClientSize    = new System.Drawing.Size(width, height);
                // TODO: I should support the maximize box once I get resize working
                // form.MaximizeBox = true;
                form.MaximizeBox     = false;
                form.MinimizeBox     = true;
                form.Top             = this.top;
                form.Left            = this.left;
                form.FormBorderStyle = borderStyle;
                form.WindowState     = windowState;
                form.Text            = title;
                form.StartPosition   = FormStartPosition.CenterScreen;
                form.BringToFront();
                if (isFullScreen)
                {
                    form.TopMost  = true;
                    form.TopLevel = true;
                    form.Width    = width;
                    form.Height   = height;
                }
                // form.Target.Visible = false;
                form.Show();
                // set the default form's renderwindow so it can access it internally
                form.RenderWindow = this;
                form.Activate();
                windowHandle = form.Target;
            }
            else
            {
                windowHandle = externalWindow;
                isExternal   = true;

                this.top  = windowHandle.Top;
                this.left = windowHandle.Left;
                System.Drawing.Rectangle rect = windowHandle.ClientRectangle;
                this.width  = rect.Width;
                this.height = rect.Height;
            }
            windowHandle.Resize += this.OnExternalWindowEvent;
            windowHandle.Move   += this.OnExternalWindowEvent;

            this.name            = name;
            this.isDepthBuffered = depthBuffer;
            this.isFullScreen    = isFullScreen;
            this.colorDepth      = colorDepth;

            CreateD3DResources();
            isActive = true;

            // FIXME: These lines were not in Ogre, but are in Axiom.
            //D3D.Device device = driver.Device;
            // device.DeviceReset += new EventHandler(OnResetDevice);
            //this.OnResetDevice(device, null);
        }
Exemplo n.º 7
0
		public override void Create( string name, int width, int height, bool fullScreen, NamedParameterList miscParams )
		{
			SWF.Control parentHWnd = null;
			SWF.Control externalHWnd = null;
			this._fsaaType = D3D9.MultisampleType.None;
			this._fsaaQuality = 0;
			fsaa = 0;
			this._vSync = false;
			this._vSyncInterval = 1;
			var title = name;
			var colorDepth = 32;
			var left = int.MaxValue; // Defaults to screen center
			var top = int.MaxValue; // Defaults to screen center
			var depthBuffer = true;
			var border = "";
			var outerSize = false;
			var enableDoubleClick = false;
			this._useNVPerfHUD = false;
			//var fsaaSamples = 0; //Not used, even in Ogre
			var fsaaHint = string.Empty;
			var monitorIndex = -1;

			if ( miscParams != null )
			{
				object opt;

				// left (x)
				if ( miscParams.TryGetValue( "left", out opt ) )
				{
					left = Int32.Parse( opt.ToString() );
				}

				// top (y)
				if ( miscParams.TryGetValue( "top", out opt ) )
				{
					top = Int32.Parse( opt.ToString() );
				}

				// Window title
				if ( miscParams.TryGetValue( "title", out opt ) )
				{
					title = (string)opt;
				}

				// parentWindowHandle		-> parentHWnd
				if ( miscParams.TryGetValue( "parentWindowHandle", out opt ) )
				{
					// This is Axiom specific
					var handle = opt;
					var ptr = IntPtr.Zero;
					if ( handle.GetType() == typeof ( IntPtr ) )
					{
						ptr = (IntPtr)handle;
					}
					else if ( handle.GetType() == typeof ( Int32 ) )
					{
						ptr = new IntPtr( (int)handle );
					}
					else
					{
						throw new AxiomException( "unhandled parentWindowHandle type" );
					}

					parentHWnd = SWF.Control.FromHandle( ptr );
				}

				// externalWindowHandle		-> externalHWnd
				if ( miscParams.TryGetValue( "externalWindowHandle", out opt ) )
				{
					// This is Axiom specific
					var handle = opt;
					var ptr = IntPtr.Zero;
					if ( handle.GetType() == typeof ( IntPtr ) )
					{
						ptr = (IntPtr)handle;
					}
					else if ( handle.GetType() == typeof ( Int32 ) )
					{
						ptr = new IntPtr( (int)handle );
					}
					else
					{
						throw new AxiomException( "unhandled externalWindowHandle type" );
					}

					externalHWnd = SWF.Control.FromHandle( ptr );
				}

				// vsync	[parseBool]
				if ( miscParams.TryGetValue( "vsync", out opt ) )
				{
					this._vSync = bool.Parse( opt.ToString() );
				}

				// vsyncInterval	[parseUnsignedInt]
				if ( miscParams.TryGetValue( "vsyncInterval", out opt ) )
				{
					this._vSyncInterval = Int32.Parse( opt.ToString() );
				}

				// displayFrequency
				if ( miscParams.TryGetValue( "displayFrequency", out opt ) )
				{
					this._displayFrequency = Int32.Parse( opt.ToString() );
				}

				// colorDepth
				if ( miscParams.TryGetValue( "colorDepth", out opt ) )
				{
					colorDepth = Int32.Parse( opt.ToString() );
				}

				// depthBuffer [parseBool]
				if ( miscParams.TryGetValue( "depthBuffer", out opt ) )
				{
					depthBuffer = bool.Parse( opt.ToString() );
				}

				//FSAA settings

				// FSAA type
				if ( miscParams.TryGetValue( "FSAA", out opt ) )
				{
					this._fsaaType = (D3D9.MultisampleType)opt;
				}

				if ( miscParams.TryGetValue( "FSAAHint", out opt ) )
				{
					fsaaHint = (string)opt;
				}

				// window border style
				if ( miscParams.TryGetValue( "border", out opt ) )
				{
					border = ( (string)opt ).ToLower();
				}

				// set outer dimensions?
				if ( miscParams.TryGetValue( "outerDimensions", out opt ) )
				{
					outerSize = bool.Parse( opt.ToString() );
				}

				// NV perf HUD?
				if ( miscParams.TryGetValue( "useNVPerfHUD", out opt ) )
				{
					this._useNVPerfHUD = bool.Parse( opt.ToString() );
				}

				// sRGB?
				if ( miscParams.TryGetValue( "gamma", out opt ) )
				{
					hwGamma = bool.Parse( opt.ToString() );
				}

				// monitor index
				if ( miscParams.TryGetValue( "monitorIndex", out opt ) )
				{
					monitorIndex = Int32.Parse( opt.ToString() );
				}

				// enable double click messages
				if ( miscParams.TryGetValue( "enableDoubleClick", out opt ) )
				{
					enableDoubleClick = bool.Parse( opt.ToString() );
				}
			}

			// Destroy current window if any
			if ( this._windowHandle != null )
			{
				Destroy();
			}

			if ( externalHWnd == null )
			{
				var dwStyle = WindowStyles.WS_VISIBLE | WindowStyles.WS_CLIPCHILDREN;
				var dwStyleEx = (WindowsExtendedStyle)0;
				var monitorHandle = IntPtr.Zero;
				RECT rc;

				// If we specified which adapter we want to use - find it's monitor.
				if ( monitorIndex != -1 )
				{
					var direct3D9 = D3D9RenderSystem.Direct3D9;

					for ( var i = 0; i < direct3D9.AdapterCount; ++i )
					{
						if ( i != monitorIndex )
						{
							continue;
						}

						monitorHandle = direct3D9.GetAdapterMonitor( i );
						break;
					}
				}

				// If we didn't specified the adapter index, or if it didn't find it
				if ( monitorHandle == IntPtr.Zero )
				{
					// Fill in anchor point.
					var windowAnchorPoint = new Point( left, top );

					// Get the nearest monitor to this window.
					monitorHandle = ScreenHelper.GetHandle( windowAnchorPoint );
				}

				// Get the target monitor info
				var monitorInfo = ScreenHelper.FromHandle( monitorHandle );

				var winWidth = width;
				var winHeight = height;

				// No specified top left -> Center the window in the middle of the monitor
				if ( left == int.MaxValue || top == int.MaxValue )
				{
					var screenw = monitorInfo.WorkingArea.Right - monitorInfo.WorkingArea.Left;
					var screenh = monitorInfo.WorkingArea.Bottom - monitorInfo.WorkingArea.Top;

					// clamp window dimensions to screen size
					var outerw = ( winWidth < screenw ) ? winWidth : screenw;
					var outerh = ( winHeight < screenh ) ? winHeight : screenh;

					if ( left == int.MaxValue )
					{
						left = monitorInfo.WorkingArea.Left + ( screenw - outerw )/2;
					}
					else if ( monitorIndex != -1 )
					{
						left += monitorInfo.WorkingArea.Left;
					}

					if ( top == int.MaxValue )
					{
						top = monitorInfo.WorkingArea.Top + ( screenh - outerh )/2;
					}
					else if ( monitorIndex != -1 )
					{
						top += monitorInfo.WorkingArea.Top;
					}
				}
				else if ( monitorIndex != -1 )
				{
					left += monitorInfo.WorkingArea.Left;
					top += monitorInfo.WorkingArea.Top;
				}

				this.width = this._desiredWidth = width;
				this.height = this._desiredHeight = height;
				this.top = top;
				this.left = left;

				if ( fullScreen )
				{
					dwStyleEx |= WindowsExtendedStyle.WS_EX_TOPMOST;
					dwStyle |= WindowStyles.WS_POPUP;
					this.top = monitorInfo.Bounds.Top;
					this.left = monitorInfo.Bounds.Left;
				}
				else
				{
					if ( parentHWnd != null )
					{
						dwStyle |= WindowStyles.WS_CHILD;
					}
					else
					{
						if ( border == "none" )
						{
							dwStyle |= WindowStyles.WS_POPUP;
						}
						else if ( border == "fixed" )
						{
							dwStyle |= WindowStyles.WS_OVERLAPPED | WindowStyles.WS_BORDER | WindowStyles.WS_CAPTION |
							           WindowStyles.WS_SYSMENU | WindowStyles.WS_MINIMIZEBOX;
						}
						else
						{
							dwStyle |= WindowStyles.WS_OVERLAPPEDWINDOW;
						}
					}

					AdjustWindow( width, height, dwStyle, out winWidth, out winHeight );

					if ( !outerSize )
					{
						// Calculate window dimensions required
						// to get the requested client area
						rc = new RECT( 0, 0, this.width, this.height );
						AdjustWindowRect( ref rc, dwStyle, false );
						this.width = rc.Right - rc.Left;
						this.height = rc.Bottom - rc.Top;

						// Clamp window rect to the nearest display monitor.
						if ( this.left < monitorInfo.WorkingArea.Left )
						{
							this.left = monitorInfo.WorkingArea.Left;
						}

						if ( this.top < monitorInfo.WorkingArea.Top )
						{
							this.top = monitorInfo.WorkingArea.Top;
						}

						if ( winWidth > monitorInfo.WorkingArea.Right - this.left )
						{
							winWidth = monitorInfo.WorkingArea.Right - this.left;
						}

						if ( winHeight > monitorInfo.WorkingArea.Bottom - this.top )
						{
							winHeight = monitorInfo.WorkingArea.Bottom - this.top;
						}
					}
				}

				WindowClassStyle classStyle = 0;
				if ( enableDoubleClick )
				{
					classStyle |= WindowClassStyle.CS_DBLCLKS;
				}

				// Create our main window
				this._isExternal = false;
				var wnd = new DefaultForm( classStyle, dwStyleEx, title, dwStyle, this.left, this.top, winWidth, winHeight,
				                           parentHWnd );
				wnd.RenderWindow = this;
				this._windowHandle = wnd;
				this._style = dwStyle;
				WindowEventMonitor.Instance.RegisterWindow( this );
			}
			else
			{
				this._windowHandle = externalHWnd;
				this._isExternal = true;
			}

			// top and left represent outer window coordinates
			var rc2 = new System.Drawing.Rectangle( this._windowHandle.Location, this._windowHandle.Size );

			this.top = rc2.Top;
			this.left = rc2.Left;

			// width and height represent interior drawable area
			rc2 = this._windowHandle.ClientRectangle;

			this.width = rc2.Right;
			this.height = rc2.Bottom;

			this.name = name;
			isDepthBuffered = depthBuffer;
			isFullScreen = fullScreen;
			this.colorDepth = colorDepth;

			LogManager.Instance.Write( "D3D9 : Created D3D9 Rendering Window '{0}' : {1}x{2}, {3}bpp", this.name, this.width,
			                           this.height, ColorDepth );

			active = true;
			this._isClosed = false;
		}