/// <summary> /// Internal constructor. This class cannot be instantiated externally. /// </summary> internal OverlayManager() { if (instance == null) { instance = this; } }
/// <summary> /// Internal constructor. This class cannot be instantiated externally. /// </summary> internal OverlayManager() { if (instance == null) { instance = this; } }
public override void Dispose() { base.Dispose(); instance = null; }
public override void Dispose() { base.Dispose(); instance = null; }