private SetLogicalIndexes ( GpuLogicalBufferStruct floatIndexMap, GpuLogicalBufferStruct intIndexMap ) : void | ||
floatIndexMap | GpuLogicalBufferStruct | |
intIndexMap | GpuLogicalBufferStruct | |
return | void |
protected virtual void PopulateParameterNames(GpuProgramParameters parms) { var defs = ConstantDefinitions; // Axiom: Ogre has SIDE EFFECT here!! parms.NamedConstants = constantDefs; // also set logical / physical maps for programs which use this parms.SetLogicalIndexes(floatLogicalToPhysical, intLogicalToPhysical); }