Exemplo n.º 1
0
    protected virtual void Start()
    {
        try {
            CurrentAttackableObjects currentAttackableObjects = GameObject.FindWithTag("GameManager").GetComponent <CurrentAttackableObjects>();
            vegetableList = currentAttackableObjects.vegetableList;
            animalList    = currentAttackableObjects.animalList;
        }
        catch {
            throw new System.ArgumentException("Couldn't find Vegetable List or Animal List. Make sure there exists a Game Object with the game object tag and a current attackable objects script is a component of the game manager");
        }
        try {
            roundManager = GameObject.FindWithTag("RoundManager").GetComponent <RoundManager>();
        } catch {
            throw new System.ArgumentException("Couldn't find round manager script. Make sure there is a round manager object with the proper tag and this object has a round manager script");
        }

        if (gameObject.tag != "Barn")
        {
            aIAudioPlayer = gameObject.GetComponent <Audio.AIAudioPlayer>();

            if (aIAudioPlayer == null)
            {
                throw new System.ArgumentException("Could not find audio player attached to " + name);
            }
        }
    }
Exemplo n.º 2
0
    private void Start()
    {
        ChangeState(new SearchState(this));
        currentTarget = null;

        aIAudioPlayer = gameObject.GetComponent <Audio.AIAudioPlayer>();

        if (aIAudioPlayer == null)
        {
            throw new System.ArgumentException("Could not find audio player attached to " + name);
        }

        StartCoroutine(SpawnSoundCoroutine());
    }