public void RequestMesh(HeightMap heightMap, MeshSettings meshSettings) { hasRequestedMesh = true; ThreadedDataRequester.RequestData( () => MeshGenerator.GenerateTerrainMesh(heightMap.values, meshSettings, lod), OnMeshDataReceived); }
public void Load() { ThreadedDataRequester.RequestData( () => HeightMapGenerator.GenerateHeightMap( meshSettings.NumVertsPerLine, meshSettings.NumVertsPerLine, heightMapSettings, sampleCenter), OnHeightMapReceived); }