Exemplo n.º 1
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 /// <summary>
 /// Initialize a new instance of <see cref="RWRaster"/> using a width, height, palette, pixel indices and pixel format.
 /// </summary>
 /// <param name="width">Width of the texture.</param>
 /// <param name="height">Height of the texture.</param>
 /// <param name="palette">Palette colors of the texture.</param>
 /// <param name="indices">Per-pixel palette color indices of the texture.</param>
 /// <param name="pixelFormat">PS2 pixel format of the given data.</param>
 /// <param name="parent">Parent of this <see cref="RWRaster"/> node. Value is null if not specified.</param>
 public RWRaster(int width, int height, Color[] palette, byte[] indices, 
     PS2.Graphics.PS2PixelFormat pixelFormat, RWNode parent = null)
     : base(RWNodeType.Struct, parent)
 {
     Info = new RWRasterInfo(width, height, pixelFormat);
     Data = new RWRasterData(palette, indices, pixelFormat);
 }
Exemplo n.º 2
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 /// <summary>
 /// Initializer only to be called by <see cref="RWNodeFactory"/>.
 /// </summary>
 internal RWRaster(RWNodeFactory.RWNodeInfo header, BinaryReader reader)
     : base(header)
 {
     _rasterInfo = RWNodeFactory.GetNode<RWRasterInfo>(this, reader);
     _rasterData = RWNodeFactory.GetNode<RWRasterData>(this, reader);
 }
Exemplo n.º 3
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 /// <summary>
 /// Initialize a new instance of <see cref="RWRaster"/> using a bitmap to encode using the given pixel format.
 /// </summary>
 /// <param name="bitmap">Bitmap to encode to the specified pixel format.</param>
 /// <param name="pixelFormat">Pixel format to encode the bitmap to.</param>
 /// <param name="parent">Parent of this <see cref="RWRaster"/> node. Value is null if not specified.</param>
 public RWRaster(Bitmap bitmap, PS2.Graphics.PS2PixelFormat pixelFormat, RWNode parent = null)
     : base(RWNodeType.Struct, parent)
 {
     Info = new RWRasterInfo(bitmap.Width, bitmap.Height, pixelFormat);
     Data = new RWRasterData(bitmap, pixelFormat);
 }