public void Update(GameTime gameTime, HUD hud, Highscores scores, ControlHandler contHand) { MouseState mouse = Mouse.GetState(); Point mousePoint = new Point(mouse.X, mouse.Y); textScore = hud.GetScore().ToString(); SelectName(mouse, mousePoint, gameTime, contHand, scores); //Rectangle mouseRec = new Rectangle((int)mouse.X, (int)mouse.Y, 1,1); //if (recRetry.Contains(mousePoint)) //{ // if (mouse.LeftButton == ButtonState.Pressed && mouseReleased == true) // { // gameStateNumber = 2; // mouseReleased = false; // } //} //if (recMainMenu.Contains(mousePoint)) //{ // if (mouse.LeftButton == ButtonState.Pressed && mouseReleased == true) // { // gameStateNumber = 1; // mouseReleased = false; // } //} //if (recSubmit.Contains(mousePoint)) //{ // if (mouse.LeftButton == ButtonState.Pressed && mouseReleased == true) // { // scores.AddHighscore(hud.GetScore(), Name); // scores.SaveHighScores(); // scores.LoadHighScores(); // scores.SortHighScores(); // mouseReleased = false; // } //} //if (mouse.LeftButton == ButtonState.Released) //{ // mouseReleased = true; //} }