private void OnShowXjfdListPanel(EvtHandlerArgs args) { XjfdListArgs eventArgs = args as XjfdListArgs; PanelShowXjfdList panel = GameCenter.Hud.GetPanel <PanelShowXjfdList>(); if (null != panel) { panel.Open(eventArgs); } }
private Sprite GetSpriteByValue(int value) { PanelShowXjfdList panel = GameCenter.Hud.GetPanel <PanelShowXjfdList>(); Sprite temp; switch (value) { case 17: temp = panel.CardsSprite[0]; break; case 25: temp = panel.CardsSprite[1]; break; case 33: temp = panel.CardsSprite[2]; break; case 41: temp = panel.CardsSprite[3]; break; case 49: temp = panel.CardsSprite[4]; break; case 57: temp = panel.CardsSprite[5]; break; case 65: temp = panel.CardsSprite[6]; break; case 68: temp = panel.CardsSprite[7]; break; case 71: temp = panel.CardsSprite[8]; break; case 74: temp = panel.CardsSprite[9]; break; case 81: temp = panel.CardsSprite[10]; break; case 84: temp = panel.CardsSprite[11]; break; case 87: temp = panel.CardsSprite[12]; break; default: temp = null; break; } return(temp); }