public static void DoPveUseItem(Units unit, ItemInfo targetItem, List <ItemInfo> possessItemsP)
        {
            List <ItemInfo> items = new List <ItemInfo>(possessItemsP);

            BattleEquipTools_op.RemoveItem(items, targetItem);
            BattleEquipTools_op.SetHeroItems(unit, items);
        }
        public static void DoPveBuy(ShopInfo shopInfo, Units unit, string targetItemID, List <ItemInfo> possessItemsP, int realPrice)
        {
            List <ItemInfo> list        = new List <ItemInfo>(possessItemsP);
            List <string>   composition = BattleEquipTools_Travers.GetComposition(targetItemID, list);

            if (composition != null || composition.Count > 0)
            {
                for (int i = 0; i < composition.Count; i++)
                {
                    ItemInfo target;
                    int      index;
                    if (BattleEquipTools_Travers.GetItem_last_least(list, composition[i], out target, out index))
                    {
                        BattleEquipTools_op.RemoveItem(list, target, index);
                    }
                }
            }
            BattleEquipTools_op.AddItem(list, targetItemID);
            BattleEquipTools_op.ChangeHeroMoney(unit.unique_id, -realPrice);
            BattleEquipTools_op.SetHeroItems(unit, list);
            byte[] msgParam = SerializeHelper.Serialize <P2CBuyItem>(new P2CBuyItem
            {
                itemoid  = 0,
                retaCode = 0
            });
            MobaMessage message = MobaMessageManager.GetMessage(PvpCode.C2P_BuyItem, msgParam, 0f, null);

            MobaMessageManager.DispatchMsg(message);
        }
        public static void DoPveRollback(ShopInfo shopInfo, Units unit)
        {
            RollbackInfo rollbackInfo = shopInfo.RollbackStack.Peek();

            if (rollbackInfo != null)
            {
                BattleEquipTools_op.ChangeHeroMoney(unit.unique_id, -rollbackInfo._deltaMoney);
                BattleEquipTools_op.SetHeroItems(unit, rollbackInfo._items);
            }
            byte[] msgParam = SerializeHelper.Serialize <RetaMsg>(new RetaMsg
            {
                retaCode = 0
            });
            MobaMessage message = MobaMessageManager.GetMessage(PvpCode.C2P_RevertShop, msgParam, 0f, null);

            MobaMessageManager.DispatchMsg(message);
        }
        public static void DoPveSell(ShopInfo shopInfo, Units unit, ItemInfo targetItem, List <ItemInfo> possessItemsP)
        {
            List <ItemInfo> items     = new List <ItemInfo>(possessItemsP);
            int             itemPrice = BattleEquipTools_config.GetItemPrice(targetItem.ID);
            int             delta     = (int)((float)itemPrice * 0.8f);

            BattleEquipTools_op.RemoveItem(items, targetItem);
            BattleEquipTools_op.ChangeHeroMoney(unit.unique_id, delta);
            BattleEquipTools_op.SetHeroItems(unit, items);
            byte[] msgParam = SerializeHelper.Serialize <P2CSellItem>(new P2CSellItem
            {
                itemoid  = 0,
                retaCode = 0
            });
            MobaMessage message = MobaMessageManager.GetMessage(PvpCode.C2P_SellItem, msgParam, 0f, null);

            MobaMessageManager.DispatchMsg(message);
        }