Exemplo n.º 1
0
        public bool LoggedIn()
        {
            Type         type     = BackwardsCompatibilityUtility.FindTypeByName("UnityEditor.Connect.UnityConnect");
            PropertyInfo property = type.GetProperty("loggedIn");

            UnityConnectSession.s_LoggedIn = (bool)property.GetValue(UnityConnectSession.GetUnityConnectInstance(), null);
            return(UnityConnectSession.s_LoggedIn);
        }
Exemplo n.º 2
0
 public string GetAccessToken()
 {
     if (string.IsNullOrEmpty(UnityConnectSession.s_AccessToken))
     {
         Type       type   = BackwardsCompatibilityUtility.FindTypeByName("UnityEditor.Connect.UnityConnect");
         MethodInfo method = type.GetMethod("GetAccessToken");
         UnityConnectSession.s_AccessToken = (string)method.Invoke(UnityConnectSession.GetUnityConnectInstance(), null);
     }
     return(UnityConnectSession.s_AccessToken);
 }