Exemplo n.º 1
0
        bool DrawPackParameter(EditorProp parameter)
        {
            //name
            bool nameChanged = GUIUtils.DrawTextProp(parameter[nameField], GUIUtils.TextFieldType.Normal, false, "param name", GUILayout.MinWidth(32));
            //type
            GUILayoutOption pFieldWidth = GUILayout.Width(100);

            GUIUtils.DrawEnumProp(
                parameter[CustomParameterEditor.typeField],
                (int i) => (CustomParameter.ParamType)i,
                (Enum s) => (int)((CustomParameter.ParamType)s),
                pFieldWidth
                );
            //value
            GUIUtils.DrawProp(CustomParameterEditor.GetParamValueProperty(parameter), GUILayout.Width(128));
            return(nameChanged);
        }
Exemplo n.º 2
0
        bool DrawPackFields(EditorProp pack)
        {
            GUILayoutOption w = GUILayout.Width(100);

            bool changedVar = false;

            GUIUtils.StartBox(1);
            //name
            changedVar = GUIUtils.DrawTextProp(pack[nameField], new GUIContent("Pack Name"), GUIUtils.TextFieldType.Normal, false, "name", w) || changedVar;

            GUIUtils.DrawToggleProp(pack[isCustomField], new GUIContent("Custom Objects", "Does the pack consist of custom objects that arent represented by assets in the project?"), w);

            GUIUtils.Space();

            bool isCustom = pack[isCustomField].boolValue;

            if (!isCustom)
            {
                //asset type
                changedVar = CheckedVariable(pack[assetTypeField], new GUIContent("Asset Type", "The asset type or component the pack targets.\nMust inherit from UnityEngine.Object"), w) || changedVar;
                DrawHelpBox(pack[assetTypeField], IsValidTypeString, InvalidAssetTypeError);
                //directory
                changedVar = GUIUtils.DrawDirectoryField(pack[dirField], new GUIContent("Objects Directory", "The directory where the assets are held"), true, w) || changedVar;
                DrawHelpBox(pack[dirField], IsValidDirectory, InvalidDirectoryError);
                //file extensions
                changedVar = CheckedVariable(pack[extensionsField], new GUIContent("File Extensions", "The file extensions to look for in the directory, seperated by commas.\nExample: '.fbx, .wav, .mp3'"), w) || changedVar;
                DrawHelpBox(pack[extensionsField], FileExtensionValid, InvalidFileExtensionsError);
            }
            else
            {
                changedVar = CheckedVariable(pack[assetTypeField], new GUIContent("Icon Asset Type", "The asset type or component to use for the icon.\nMust inherit from UnityEngine.Object"), w) || changedVar;
                DrawHelpBox(pack[assetTypeField], IsValidTypeString, InvalidAssetTypeError);
            }
            GUIUtils.EndBox(1);
            return(changedVar);
        }
Exemplo n.º 3
0
 bool CheckedVariable(EditorProp variable, GUIContent content, GUILayoutOption option)
 {
     return(GUIUtils.DrawTextProp(variable, content, GUIUtils.TextFieldType.Normal, false, " var ", option));
 }