public EntityGComponent(World tools, Entity entity) : base(tools, entity) { this.DrawOrder = 69; movingDifference = 0.0F; IsBeingPushed = false; Model = entity; Tasker = new Tasker(this); Navigator = new Navigator(this); }
public AITaskWander(Navigator navigator, MobGComponent mob) { this.navigator = navigator; this.mob = mob; navigator.Completed += Stop; }