public static void DisableFullScreen() { full_screen_ = false; graphics_.IsFullScreen = false; graphics_.PreferredBackBufferWidth = 1280; //GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width / 2; graphics_.PreferredBackBufferHeight = 720; //GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height / 2; graphics_.ApplyChanges(); Background.Initialize(graphics_.PreferredBackBufferWidth, graphics_.PreferredBackBufferHeight); }
public static void EnableFullScreen() { full_screen_ = true; graphics_.IsFullScreen = true; graphics_.PreferredBackBufferWidth = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width; graphics_.PreferredBackBufferHeight = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height; graphics_.ApplyChanges(); Background.Initialize(graphics_.PreferredBackBufferWidth, graphics_.PreferredBackBufferHeight); }
protected override void Initialize() { DateTime start = DateTime.Now; base.Initialize(); Drawer.Initialize(graphics); Drawer.DisableFullScreen(); Maps.Initialize(); TitleScreen.Initialize(); TitleScreen.Activate(); Background.Initialize(graphics.PreferredBackBufferWidth, graphics.PreferredBackBufferHeight); Particles.Initialize(); base.Initialize(); Console.WriteLine("Initialization took " + (DateTime.Now - start).ToString()); Message.Compute(); }