Exemplo n.º 1
0
        public virtual void CreateAndDo(string commandType, params object[] commandParameters)
        {
            if (string.IsNullOrWhiteSpace(commandType))
            {
                return;
            }

            if (TargetDrawing == null)
            {
                return;
            }

            Command command = null;

            switch (commandType.Trim().ToUpper())
            {
            case "NEW":
                command = new NewCommand();
                break;

            case "ADDTREE":
                command = new AddClassDiagramCommand(commandParameters);
                break;

            case "ADDBOX":
                command = new AddBoxCommand(commandParameters);
                break;

            case "ADDLINE":
                command = new AddLineCommand(commandParameters);
                break;

            case "REMOVE":
                command = new RemoveSelectedCommand();
                break;

            case "SELECT":
                command = new SelectCommand(commandParameters);
                break;

            case "DESELECT":
                command = new DeselectAllCommand();
                break;

            case "LOAD":
                command = new LoadCommand(commandParameters);
                break;

            case "SAVE":
                command = new SaveCommand(commandParameters);
                break;
            }

            if (command != null)
            {
                command.TargetDrawing = TargetDrawing;
                Invoker.EnqueueCommandForExecution(command);
            }
        }
Exemplo n.º 2
0
        /// <param name="commandType">
        /// New, AddAssociation, AddUmlClass, Remove, Select, Deselect, Load, Save
        /// </param>
        /// <param name="commandParameters">An array of optional parametesr whose sementics depedent on the command type
        ///     For new, no additional parameters needed
        ///     For add,
        ///         [0]: Type       reference type for assembly containing the association type resource
        ///         [1]: string     association type -- a fully qualified resource name
        ///         [2]: Point      center location for the association, defaut = top left corner
        ///         [3]: float      scale factor</param>
        ///     For remove, no additional parameters needed
        ///     For select,
        ///         [0]: Point      Location at which a association could be selected
        ///     For deselect, no additional parameters needed
        ///     For load,
        ///         [0]: string     filename of file to load from
        ///     For save,
        ///         [0]: string     filename of file to save to
        /// </param>
        public virtual void CreateAndExecute(string commandType, params object[] commandParameters)
        {
            if (string.IsNullOrWhiteSpace(commandType))
            {
                return;
            }

            if (TargetDrawing == null)
            {
                return;
            }

            Command command = null;

            switch (commandType.Trim().ToUpper())
            {
            case "NEW":
                command = new NewCommand();
                break;

            case "ADDASSOCATION":
                command = new AddAssociationCommand(commandParameters);
                break;

            case "ADDUMLCLASS":
                command = new AddUmlClassCommand(commandParameters);
                break;

            case "REMOVE":
                command = new RemoveSelectedCommand();
                break;

            case "SELECT":
                command = new SelectCommand(commandParameters);
                break;

            case "DESELECT":
                command = new DeselectAllCommand();
                break;

            case "LOAD":
                command = new LoadCommand(commandParameters);
                break;

            case "SAVE":
                command = new SaveCommand(commandParameters);
                break;
            }

            if (command != null)
            {
                command.TargetDrawing = TargetDrawing;
                Invoker.EnqueueCommandForExecution(command);
            }
        }