Exemplo n.º 1
0
        public static AudioGrp_Footstep GetFootStepState(this PlayerEntity player)
        {
            PostureInConfig curPosture = player.stateInterface.State.GetCurrentPostureState();
            var             inWater    = SingletonManager.Get <MapConfigManager>().InWater(player.position.Value);

            if (inWater)
            {
                return(AudioGrp_Footstep.None);
            }
            return(AudioUtil.ToAudioFootGrp(curPosture));
        }
Exemplo n.º 2
0
        public static AudioGrp_Footstep GetFootStepState(this PlayerEntity player)
        {
            PostureInConfig curPosture = player.stateInterface.State.GetCurrentPostureState();

            return(AudioUtil.ToAudioFootGrp(curPosture));
        }