public AddPixelDevice ( Utility.PixelMap[]>.Dictionary |
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pixelMapping | Utility.PixelMap[]>.Dictionary | |
pixelsChanged | Action |
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return | void |
public Pixel2D(VirtualPixel2D3 logicalDevice, Dictionary<int, Utility.PixelMap[]> pixelMapping) : base(logicalDevice) { logicalDevice.AddPixelDevice(pixelMapping, pixels => { lock (this.lockObject) { PixelOutputPort.SendPixelsValue(0, pixels, pixels.Length); } }); }