Exemplo n.º 1
0
//============================================================================//
        #region GUI

        // SHOW PROPERTIES //
        //
        override public void ShowProperties(ref bool shouldRepaint)
        {
            base.ShowProperties(ref shouldRepaint);

            BaseProperty previousSelection = selectedProperty;

            PropertyGroup("Sampler");

            int previousSamplerCondition = samplerCondition.GetValue();

            if (samplerCondition.displayData == null)
            {
                samplerCondition.displayData = () => samplerConditionsDisplayData;                                                   // We have to do this here because delegates are not serialized.
            }
            samplerCondition.ShowProperty(ref selectedProperty, false);
            // If the sampler condition has changed then we select the related dropdown property
            // to void having a property selected which might not be displayed bellow.
            if (samplerCondition.GetValue() != previousSamplerCondition)
            {
                selectedProperty = samplerCondition;
            }
            if (samplerCondition.GetValue() != (int)eSamplerConditions.OnCreation)
            {
                sampleOnSpawn.ShowProperty(ref selectedProperty, false);
            }

            // BUG: It is possible that the selected property is not shown which is visually confusing.
            switch (samplerCondition.GetValue())
            {
            case (int)eSamplerConditions.OnCreation:
                intervalOffset.ShowProperty(ref selectedProperty, false);
                break;

            case (int)eSamplerConditions.ByTime:
                interval.ShowProperty(ref selectedProperty, false);
                intervalOffset.ShowProperty(ref selectedProperty, false);
                break;

            case (int)eSamplerConditions.ByDirectValue:
                directValue.ShowProperty(ref selectedProperty, false);
                break;

            default:
                break;
            }

            if (selectedProperty != previousSelection)
            {
                shouldRepaint = true;
            }
        }
Exemplo n.º 2
0
//============================================================================//
        #region GUI

        // SHOW PROPERTIES //
        //
        override public void ShowProperties(ref bool shouldRepaint)
        {
            base.ShowProperties(ref shouldRepaint);

            BaseProperty previousSelection = selectedProperty;

            PropertyGroup("");
            useStackValue.ShowProperty(ref selectedProperty, false);
            if (useStackValue.GetValue() == false)
            {
                valueA.ShowProperty(ref selectedProperty, false);
            }

            if (condition.displayData == null)
            {
                condition.displayData = () => conditionsDisplayData;                                            // We have to do this here because delegates are not serialized.
            }
            condition.ShowProperty(ref selectedProperty, false);

            valueB.ShowProperty(ref selectedProperty, false);
            valueFalse.ShowProperty(ref selectedProperty, false);
            valueTrue.ShowProperty(ref selectedProperty, false);

            if (selectedProperty != previousSelection)
            {
                shouldRepaint = true;
            }
        }
Exemplo n.º 3
0
        // SHOW PROPERTIES //
        //
        override public void ShowProperties(ref bool shouldRepaint)
        {
            BaseProperty previousSelection = selectedProperty;

            //moduleName.ShowProperty(ref selectedProperty, false);
            playOnAwake.ShowProperty(ref selectedProperty, false);
            pauseWhenUnseenDuration.ShowProperty(ref selectedProperty, false);

            //if (canParentControlPlayback == null)	// HACK
            //{
            //    canParentControlPlayback = ScriptableObject.CreateInstance<BoolProperty>();
            //    canParentControlPlayback.SetDataModes(true, false, false, false, false, false);
            //    canParentControlPlayback.Initialize("Can parent control playback?", true, ownerBlueprint);
            //    AddProperty(canParentControlPlayback, false);
            //}
            //canParentControlPlayback.ShowProperty(ref selectedProperty, false);

            emitterDuration.ShowProperty(ref selectedProperty, false);
            isLooping.ShowProperty(ref selectedProperty, false);
            maxParticles.ShowProperty(ref selectedProperty, false);
            timeScale.ShowProperty(ref selectedProperty, false);
            accelerationNoiseSmoothing.ShowProperty(ref selectedProperty, false);
            // TODO: Add update rate.

            if (selectedProperty != previousSelection)
            {
                shouldRepaint = true;
            }
        }
Exemplo n.º 4
0
//============================================================================//
        #region GUI

        // SHOW PROPERTIES //
        //
        override public void ShowProperties(ref bool shouldRepaint)
        {
            base.ShowProperties(ref shouldRepaint);

            eventName.ShowProperty(ref selectedProperty, false);
            untriggeredValue.ShowProperty(ref selectedProperty, false);

            if (triggerDataMode.displayData == null)
            {
                triggerDataMode.displayData = () => triggerDataModesDisplayData;                                                  // We have to do this here because delegates are not serialized.
            }
            triggerDataMode.ShowProperty(ref selectedProperty, false);

            if ((eTriggerDataModes)triggerDataMode.GetValue() == eTriggerDataModes.CustomValue)
            {
                triggeredCustomValue.ShowProperty(ref selectedProperty, false);
            }

            infiniteTriggerCount.ShowProperty(ref selectedProperty, false);
            if (infiniteTriggerCount.GetValue() == false)
            {
                maxTriggerCount.ShowProperty(ref selectedProperty, false);
            }

            triggerToggle.ShowProperty(ref selectedProperty, false);
            if (triggerToggle.GetValue() == false)
            {
                triggerDuration.ShowProperty(ref selectedProperty, false);
            }
        }
Exemplo n.º 5
0
//============================================================================//
        #region GUI

        // SHOW PROPERTIES //
        //
        override public void ShowProperties(ref bool shouldRepaint)
        {
            moduleName.ShowProperty(ref selectedProperty, false);

            useCurrentStack.ShowProperty(ref selectedProperty, false);
            if (useCurrentStack.GetValue() == false)
            {
                if (property.displayData == null)
                {
                    property.displayData = () => AmpsHelpers.curveInputDisplayData;                                               // We have to do this here because delegates are not serialized.
                }
                property.ShowProperty(ref selectedProperty, false);
            }

            if ((useCurrentStack.GetValue() == false &&
                 AmpsHelpers.isFloatInput((AmpsHelpers.eCurveInputs)property.GetValue()) == false)
                ||
                (useCurrentStack.GetValue() &&
                 AmpsHelpers.isFloatStack(ownerStack.stackFunction) == false))
            {
                if (propertyVectorComponent.displayData == null)
                {
                    propertyVectorComponent.displayData = () => AmpsHelpers.vectorComponentsDisplayData;                                                              // We have to do this here because delegates are not serialized.
                }
                propertyVectorComponent.ShowProperty(ref selectedProperty, false);
            }

            if (condition.displayData == null)
            {
                condition.displayData = () => conditionsDisplayData;                                            // We have to do this here because delegates are not serialized.
            }
            condition.ShowProperty(ref selectedProperty, false);
            value.ShowProperty(ref selectedProperty, false);

            if (action.displayData == null)
            {
                action.displayData = () => actionsDisplayData;                                         // We have to do this here because delegates are not serialized.
            }
            action.ShowProperty(ref selectedProperty, false);

            PropertyGroup("Constraints");
            if (maxEventCount == null)                  // HACK
            {
                maxEventCount = ScriptableObject.CreateInstance <ScalarProperty>();
                maxEventCount.Initialize("Max event count per loop", 1f, ownerBlueprint);
                maxEventCount.SetDataModes(true, false, false, false, false, false);
                maxEventCount.isInteger = true;
                AddProperty(maxEventCount, false);
            }
            maxEventCount.ShowProperty(ref selectedProperty, false);
            minEventDelay.ShowProperty(ref selectedProperty, false);

            shouldRepaint = true;
        }
Exemplo n.º 6
0
        //// COPY PROPERTIES //
        ////
        //override public void CopyProperties(BaseModule originalModule, AmpsBlueprint theOwnerBlueprint)
        //{
        //    base.CopyProperties(originalModule, theOwnerBlueprint);

        //    QuickSetupMFModule om = originalModule as QuickSetupMFModule;
        //    if (om != null)
        //    {
        //        spawnRate.CopyProperty(om.spawnRate, theOwnerBlueprint);
        //        deathCondition.CopyProperty(om.deathCondition, theOwnerBlueprint);
        //        acceleration.CopyProperty(om.acceleration, theOwnerBlueprint);
        //        velocity.CopyProperty(om.velocity, theOwnerBlueprint);
        //        position.CopyProperty(om.position, theOwnerBlueprint);
        //        rotationRate.CopyProperty(om.rotationRate, theOwnerBlueprint);
        //        rotation.CopyProperty(om.rotation, theOwnerBlueprint);
        //        scale.CopyProperty(om.scale, theOwnerBlueprint);
        //        color.CopyProperty(om.color, theOwnerBlueprint);
        //        pivotOffset.CopyProperty(om.pivotOffset, theOwnerBlueprint);
        //    }
        //}

//============================================================================//
        #region GUI

        // SHOW PROPERTIES //
        //
        override public void ShowProperties(ref bool shouldRepaint)
        {
            base.ShowProperties(ref shouldRepaint);

            BaseProperty previousSelection = selectedProperty;

            PropertyGroup("Spawn rate");
            modifySpawnRate.ShowProperty(ref selectedProperty, false);
            spawnRate.ShowProperty(ref selectedProperty, false);

            PropertyGroup("Life");
            modifyDeathCondition.ShowProperty(ref selectedProperty, false);
            deathCondition.ShowProperty(ref selectedProperty, false);

            PropertyGroup("Position");
            modifyPosition.ShowProperty(ref selectedProperty, false);
            position.ShowProperty(ref selectedProperty, false);

            PropertyGroup("Acceleration");
            modifyAcceleration.ShowProperty(ref selectedProperty, false);
            acceleration.ShowProperty(ref selectedProperty, false);

            PropertyGroup("Velocity");
            modifyVelocity.ShowProperty(ref selectedProperty, false);
            velocity.ShowProperty(ref selectedProperty, false);

            PropertyGroup("Rotation");
            modifyRotation.ShowProperty(ref selectedProperty, false);
            rotation.ShowProperty(ref selectedProperty, false);

            PropertyGroup("Rotation rate");
            modifyRotationRate.ShowProperty(ref selectedProperty, false);
            rotationRate.ShowProperty(ref selectedProperty, false);

            PropertyGroup("Scale");
            modifyScale.ShowProperty(ref selectedProperty, false);
            scale.ShowProperty(ref selectedProperty, false);

            PropertyGroup("Color");
            modifyColor.ShowProperty(ref selectedProperty, false);
            color.ShowProperty(ref selectedProperty, false);

            PropertyGroup("Pivot offset");
            modifyPivotOffset.ShowProperty(ref selectedProperty, false);
            pivotOffset.ShowProperty(ref selectedProperty, false);

            if (selectedProperty != previousSelection)
            {
                shouldRepaint = true;
            }
        }
Exemplo n.º 7
0
//============================================================================//
        #region GUI

        // SHOW PROPERTIES //
        //
        override public void ShowProperties(ref bool shouldRepaint)
        {
            base.ShowProperties(ref shouldRepaint);

            BaseProperty previousSelection = selectedProperty;

            PropertyGroup("");
            value.ShowProperty(ref selectedProperty, false);

            if (selectedProperty != previousSelection)
            {
                shouldRepaint = true;
            }
        }
Exemplo n.º 8
0
//============================================================================//
        #region GUI

        // SHOW PROPERTIES //
        //
        override public void ShowProperties(ref bool shouldRepaint)
        {
            base.ShowProperties(ref shouldRepaint);

            BaseProperty previousSelection = selectedProperty;

            PropertyGroup("");
            useStackValue.ShowProperty(ref selectedProperty, false);
            if (useStackValue.GetValue() == false)
            {
                changePerSecond.ShowProperty(ref selectedProperty, false);
            }

            if (selectedProperty != previousSelection)
            {
                shouldRepaint = true;
            }
        }
Exemplo n.º 9
0
//============================================================================//
        #region GUI

        // SHOW PROPERTIES //
        //
        override public void ShowProperties(ref bool shouldRepaint)
        {
            base.ShowProperties(ref shouldRepaint);

            BaseProperty previousSelection = selectedProperty;

            if (ownerStack.stackFunction != AmpsHelpers.eStackFunction.Shared)
            {
                weight.ShowProperty(ref selectedProperty, false);
                if (blendMode.displayData == null)
                {
                    blendMode.displayData = () => blendModesDisplayData;                                                // We have to do this here because delegates are not serialized.
                }
                blendMode.ShowProperty(ref selectedProperty, false);
            }

            if (selectedProperty != previousSelection)
            {
                shouldRepaint = true;
            }
        }
Exemplo n.º 10
0
//============================================================================//
        #region GUI

        // SHOW PROPERTIES //
        //
        override public void ShowProperties(ref bool shouldRepaint)
        {
            base.ShowProperties(ref shouldRepaint);
            BaseProperty previousSelection = selectedProperty;

            PropertyGroup("");

            inputMeshCount.constant = inputMeshes.Length;
            inputMeshCount.ShowProperty(ref selectedProperty, false);
            if (inputMeshCount.GetValue() > 0 && inputMeshCount.GetValue() != inputMeshes.Length)
            {
                MeshProperty[] newMeshes = new MeshProperty[(int)inputMeshCount.GetValue()];

                for (int i = 0; i < newMeshes.Length; i++)
                {
                    if (i <= inputMeshes.Length - 1)
                    {
                        newMeshes[i] = inputMeshes[i];
                    }
                    else
                    {
                        newMeshes[i] = ScriptableObject.CreateInstance <MeshProperty>();
                        newMeshes[i].Initialize("Mesh " + i);
                        AddProperty(newMeshes[i], false);
                    }
                }
                inputMeshes = newMeshes;
            }

            foreach (MeshProperty m in inputMeshes)
            {
                m.ShowProperty(ref selectedProperty, false);
            }
            if (selectedProperty != previousSelection)
            {
                shouldRepaint = true;
            }
        }
Exemplo n.º 11
0
//============================================================================//
        #region GUI

        // SHOW PROPERTIES //
        //
        override public void ShowProperties(ref bool shouldRepaint)
        {
            moduleName.ShowProperty(ref selectedProperty, false);
            eventName.ShowProperty(ref selectedProperty, false);

            useCurrentStack.ShowProperty(ref selectedProperty, false);
            if (useCurrentStack.GetValue() == false)
            {
                if (property.displayData == null)
                {
                    property.displayData = () => AmpsHelpers.curveInputDisplayData;                                               // We have to do this here because delegates are not serialized.
                }
                property.ShowProperty(ref selectedProperty, false);
            }

            if ((useCurrentStack.GetValue() == false &&
                 AmpsHelpers.isFloatInput((AmpsHelpers.eCurveInputs)property.GetValue()) == false)
                ||
                (useCurrentStack.GetValue() &&
                 AmpsHelpers.isFloatStack(ownerStack.stackFunction) == false))
            {
                if (propertyVectorComponent.displayData == null)
                {
                    propertyVectorComponent.displayData = () => AmpsHelpers.vectorComponentsDisplayData;                                                              // We have to do this here because delegates are not serialized.
                }
                propertyVectorComponent.ShowProperty(ref selectedProperty, false);
            }

            if (condition.displayData == null)
            {
                condition.displayData = () => conditionsDisplayData;                                            // We have to do this here because delegates are not serialized.
            }
            condition.ShowProperty(ref selectedProperty, false);
            value.ShowProperty(ref selectedProperty, false);

            PropertyGroup("Constraints");

            maxEventCount.ShowProperty(ref selectedProperty, false);
            minEventDelay.ShowProperty(ref selectedProperty, false);

            PropertyGroup("Extra data");

            if (sentProperty1.displayData == null)
            {
                sentProperty1.displayData = () => AmpsHelpers.curveInputDisplayData;                                                // We have to do this here because delegates are not serialized.
            }
            sentProperty1.ShowProperty(ref selectedProperty, false);
            if (sentProperty2.displayData == null)
            {
                sentProperty2.displayData = () => AmpsHelpers.curveInputDisplayData;                                                // We have to do this here because delegates are not serialized.
            }
            sentProperty2.ShowProperty(ref selectedProperty, false);
            if (sentProperty3.displayData == null)
            {
                sentProperty3.displayData = () => AmpsHelpers.curveInputDisplayData;                                                // We have to do this here because delegates are not serialized.
            }
            sentProperty3.ShowProperty(ref selectedProperty, false);
            if (sentProperty4.displayData == null)
            {
                sentProperty4.displayData = () => AmpsHelpers.curveInputDisplayData;                                                // We have to do this here because delegates are not serialized.
            }
            sentProperty4.ShowProperty(ref selectedProperty, false);

            shouldRepaint = true;
        }