Exemplo n.º 1
0
        private Composite CreateCombatBuffBehavior()
        {
            return(new Decorator(
                       ret => Me.Combat && !CastManager.IsHymning(),
                       new PrioritySelector(
                           AltarboyComposites.BuffSelf("Inner Fire", ret => (AltarboySettings.Instance.UseInnerFire)),
                           AltarboyComposites.BuffSelf("Inner Will", ret => (AltarboySettings.Instance.UseInnerWill)),

                           ////Is there something I should dispell from my self?
                           // new Decorator(
                           //     ret => (Me.Debuffs).Any(aura => AltarboyHashes.TargetHasAuraType(aura.Value.SpellId, AltarboyHashes.AuraTypes.DispelAsap)),
                           //     new Decorator(ret => CastManager.CanCast("Dipel Magic", Me),
                           //         new TreeSharp.Action(delegate
                           //         {
                           //             CastManager.CastSpell("Dipel Magic", Me);
                           //         })
                           //     )
                           // ),

                           //Do I need to fade? If something is aggroing me and within a specific range.
                           AltarboyComposites.BuffSelf("Fade", ret => (Me.IsInParty || Me.IsInMyRaid) && AltarboySettings.Instance.EnableFadeOnAggro &&
                                                       TargetManager.DetectHostileTargets(10).Any(Unit => TargetManager.IsTargetingMeOrMyStuff(Unit))
                                                       ),

                           AltarboyComposites.CommonPriestBuffs()

                           )));
        }
Exemplo n.º 2
0
 public static Composite CommonPriestBuffs()
 {
     return(new Decorator(ret => !CastManager.IsHymning() && (!Me.HasAura("Food") || !Me.HasAura("Drink")),
                          new PrioritySelector(
                              HandleFalling(),
                              BuffFortitude(),
                              BuffShadowProtection(),
                              BuffSelf("Shadowform", ret => (AltarboySettings.Instance.UseShadowForm)),
                              BuffSelf("Vampiric Embrace", ret => (AltarboySettings.Instance.UseVampiricEmbrace)),
                              BuffSelf("Inner Fire", ret => (AltarboySettings.Instance.UseInnerFire)),
                              BuffSelf("Inner Will", ret => (AltarboySettings.Instance.UseInnerWill))
                              )));
 }
        public static Composite Combat()
        {
            return(new Sequence(

                       //Select a target
                       Target(),

                       //Then kill it.
                       new Decorator(
                           ret => TargetManager.ActiveTarget != null &&
                           !CastManager.IsHymning() &&
                           !Me.IsFalling &&
                           !TargetManager.IsIgnoreTarget(TargetManager.ActiveTarget), //Added falling clause cause was killing me on Ragnaros.
                           new PrioritySelector(
                               MindSearDps(ret => TargetManager.ShouldMindSear(TargetManager.ActiveTarget) && AuraManager.GetAuraTimeLeft("Mind Sear", TargetManager.ActiveTarget, true).TotalSeconds <= AltarboySettings.Instance.ClippingDuration),
                               SingleTargetDps()
                               )
                           )

                       ));
        }