public override ActivationResult Activate(Designator designator, Map map)
        {
            int hitCountThings = 0;
            int hitCountTiles  = 0;
            var manager        = map.designationManager;

            foreach (var des in manager.allDesignations.ToArray())
            {
                // skip planning designation, as so does cancel
                if (des.def == null || !des.def.designateCancelable || des.def == DesignationDefOf.Plan)
                {
                    continue;
                }
                if (des.target.Thing != null)
                {
                    hitCountThings++;
                }
                else
                {
                    hitCountTiles++;
                }
                manager.RemoveDesignation(des);
            }
            return(ActivationResult.SuccessMessage("Designator_context_cancel_desig_msg".Translate(hitCountThings, hitCountTiles)));
        }
Exemplo n.º 2
0
        public static ActivationResult SelectSimilarWithFilter(Designator designator, Map map,
                                                               string successMessageKey, string failureMessageKey, Predicate <Thing> filter = null)
        {
            var des = (Designator_SelectSimilar)designator;

            des = (Designator_SelectSimilar)des.PickUpReverseDesignator();

            if (Find.Selector.NumSelected == 0)
            {
                return(ActivationResult.Failure(failureMessageKey));
            }

            des.ReindexSelectionConstraints();
            // find things to select
            var thingsToSelect = new List <Thing>();

            foreach (var thing in map.listerThings.AllThings)
            {
                if (thing != null && (filter == null || filter(thing)) && des.CanDesignateThing(thing).Accepted)
                {
                    thingsToSelect.Add(thing);
                }
            }

            // sort by distance to camera
            var cameraCenter = Current.CameraDriver.MapPosition;

            thingsToSelect.SortBy(t => t.Position.DistanceTo(cameraCenter));

            // do selection
            var hitCount    = 0;
            var limitWasHit = false;

            foreach (var thing in thingsToSelect)
            {
                if (!des.SelectionLimitAllowsAdditionalThing())
                {
                    limitWasHit = true;
                    break;
                }

                if (des.TrySelectThing(thing))
                {
                    hitCount++;
                }
            }

            return(limitWasHit
                ? ActivationResult.SuccessMessage((successMessageKey + "_part").Translate(hitCount, thingsToSelect.Count))
                : ActivationResult.Success(successMessageKey, hitCount));
        }