Exemplo n.º 1
0
        private void Ajouter()
        {
            //Find a way to put a counter somewhere in data to add new shit to the arraylist.
            Log_Techniques ZewLog = new Log_Techniques();

            try
            {
                DateTime varDate = dateTimePicker.Value;
                ZewLog.idLogFile = Data.aikidoList.Count;
                ZewLog.date      = varDate;
                MessageBox.Show(varDate.ToString());
                ZewLog.situationTravail    = cbxSituationTravail.Text;
                ZewLog.attackDeUke         = cbxAttackUke.Text;
                ZewLog.immobilisation      = cbxImmonilisation.Text;
                ZewLog.suwaziwaza          = cbxSuwaziWaza.Text;
                ZewLog.aiHanMiHandachiWaza = cbxAiHanmiHandachiWaza.Text;
                ZewLog.tachiWaZa           = cbxTachiWaZa.Text;
                ZewLog.commentaire         = txtCommentaire.Text;
                Data.aikidoList.Add(ZewLog);
                //testing
                DateTime varDateDelay = dtp2.Value;

                ZewLog.datedelay = varDateDelay;
                MessageBox.Show("The email will be sent : " + varDateDelay.ToString());

                // ca marche pas ton truc !!!!!!!! :p
            }
            catch (Exception ex)
            {
                ZewLog = null;

                MessageBox.Show("Erreur : \n" + ex.Message, "Ajout de logfile");
                return;
            }
        }
Exemplo n.º 2
0
        private void CheckEmailAndSend()
        {
            if (chkbx_Email.Checked)
            {
                try
                {
                    Log_Techniques Temp = Data.aikidoList[Data.aikidoList.Count - 1];
                    Tools.SendEmail("*****@*****.**", "Resumé du cours précédent", Temp.Sendemaildata());
                }
                catch (Exception ex)
                {
                    chkbx_Email = null;

                    MessageBox.Show("Erreur : \n" + ex.Message, "Ajout de logfile");
                    return;
                }
                finally
                {
                }
            }
        }