public static bool StopGS() { if (InterServer == null) { return(false); } Logger.Warn("Stopping Game-Server.."); InterServerThread.Abort(); InterServer = null; return(true); }
public static bool StartGS() { if (InterServer != null) { return(false); } InterServer = new Classes.InterServer(); InterServerThread = new Thread(InterServer.Run) { IsBackground = true, CurrentCulture = CultureInfo.InvariantCulture }; InterServerThread.Start(); return(true); }