private void SetFilter() { ImageType = ImageTypes.Rgb24bpp; switch (mode) { case Modes.Bicubic: Af.RotateBicubic newFilterA = new Af.RotateBicubic(angle); newFilterA.FillColor = color; newFilterA.KeepSize = keepSize; imageFilter = newFilterA; break; case Modes.Bilinear: Af.RotateBilinear newFilterB = new Af.RotateBilinear(angle); newFilterB.FillColor = color; newFilterB.KeepSize = keepSize; imageFilter = newFilterB; break; case Modes.Nearest: Af.RotateNearestNeighbor newFilterC = new Af.RotateNearestNeighbor(angle); newFilterC.FillColor = color; newFilterC.KeepSize = keepSize; imageFilter = newFilterC; break; } }
public static bool RotateTest32bpp(IFilter filter, Bitmap input, Bitmap output) { var itm = new ImageToMatrix(); // Test directly Color[,] actual; itm.Convert(filter.Apply(input), out actual); Color[,] expected; itm.Convert(output, out expected); if (!actual.IsEqual(expected)) { return(false); } // Rotate and re-test var rotate = new RotateNearestNeighbor(90, false); input = rotate.Apply(input); output = rotate.Apply(output); itm.Convert(filter.Apply(input), out actual); itm.Convert(output, out expected); return(actual.IsEqual(expected)); }
public static bool RotateTest32bpp(IFilter filter, Bitmap input, Bitmap output) { var itm = new ImageToMatrix(); // Test directly Color[,] actual; itm.Convert(filter.Apply(input), out actual); Color[,] expected; itm.Convert(output, out expected); if (!actual.IsEqual(expected)) return false; // Rotate and re-test var rotate = new RotateNearestNeighbor(90, false); input = rotate.Apply(input); output = rotate.Apply(output); itm.Convert(filter.Apply(input), out actual); itm.Convert(output, out expected); return actual.IsEqual(expected); }