Exemplo n.º 1
0
 /// <summary>
 /// 还原默认槽位配置
 /// </summary>
 public void RestSlotData()
 {
     CurrentSlotMap.Clear();
     CurrentSpellMode = defaultSpellMode;
     foreach (KeyValuePair <int, SlotKeyCodeData> kv in defaultSlotMap)
     {
         SlotKeyCodeData data = new SlotKeyCodeData(kv.Value.nSlotIndex, kv.Value.nSlotType, kv.Value.nReleaseCondition, kv.Value.nAutoCasting, kv.Value.nFlag, kv.Value.szKeySequence, kv.Value.szSlotFunction);
         CurrentSlotMap.Add(kv.Key, data);
     }
     FuntionShortCutCtrl.GetInstance().ClearAndRest();
     SetSlotData(true);
 }
Exemplo n.º 2
0
        private void LoadDefaultConfig(string stPath)
        {
            //走mpk包暂不判断文件
            //if (!File.Exists(stPath))
            //{
            //    Trace.Error("配置表:SlotMapedShortcut.csv 不存在!");
            //    return;
            //}

            ScpReader reader = new ScpReader(stPath, true, 2);

            for (int i = 0; i < reader.GetRecordCount(); i++)
            {
                SlotKeyCodeData sConfig = new SlotKeyCodeData();
                sConfig.nSlotIndex        = reader.GetInt(i, (int)DefaultShortcutsTableCol.SlotID, 0);
                sConfig.nSlotType         = reader.GetInt(i, (int)DefaultShortcutsTableCol.SlotType, 0);
                sConfig.szKeySequence     = reader.GetString(i, (int)DefaultShortcutsTableCol.ShortCutKey, "");
                sConfig.nReleaseCondition = reader.GetInt(i, (int)DefaultShortcutsTableCol.ReleaseCondition, 0);
                sConfig.nAutoCasting      = reader.GetInt(i, (int)DefaultShortcutsTableCol.SmartCast, 0);
                sConfig.nFlag             = reader.GetInt(i, (int)DefaultShortcutsTableCol.Flag, 0);
                sConfig.szSlotFunction    = reader.GetString(i, (int)DefaultShortcutsTableCol.FuncDesc, "");
                int index = sConfig.nSlotType * m_maxSlotPerType + sConfig.nSlotIndex;
                if (defaultSlotMap.ContainsKey(index))
                {
                    defaultSlotMap[index] = sConfig;
                }
                else
                {
                    defaultSlotMap.Add(index, sConfig);
                }
            }
            foreach (KeyValuePair <int, SlotKeyCodeData> kv in defaultSlotMap)
            {
                SlotKeyCodeData data = new SlotKeyCodeData(kv.Value.nSlotIndex, kv.Value.nSlotType, kv.Value.nReleaseCondition, kv.Value.nAutoCasting, kv.Value.nFlag, kv.Value.szKeySequence, kv.Value.szSlotFunction);
                CurrentSlotMap.Add(kv.Key, data);
            }
        }