public LabyrinthGenerator(Random random, RoomGenerator roomGenerator) { _random = random; _roomGenerator = roomGenerator; }
public LabyrinthGenerator(Random random, RoomGenerator roomGenerator) { _random = random; _roomGenerator = roomGenerator; }
public LabyrinthGenerator(Random random, RoomGenerator roomGenerator) { _random = random; _roomGenerator = roomGenerator; }
public LabyrinthGenerator(Random random, RoomGenerator roomGenerator) { _random = random; _roomGenerator = roomGenerator; }