Exemplo n.º 1
0
        public override void OnInitialize()
        {
            g_x1 = M.Zero <T>();
            g_y1 = M.Zero <T>();
            g_x2 = M.New <T>(rbuf_img(0).Width);
            g_y2 = M.New <T>(rbuf_img(0).Height);

            T x1 = g_x1; // * 100.0;
            T y1 = g_y1; // * 100.0;
            T x2 = g_x2; // * 100.0;
            T y2 = g_y2; // * 100.0;

            T dx = width().Divide(2.0).Subtract(x2.Subtract(x1).Divide(2.0));
            T dy = height().Divide(2.0).Subtract(y2.Subtract(y1).Divide(2.0));

            m_quad.SetXN(0, x1.Add(dx).Floor());
            m_quad.SetYN(0, y1.Add(dy).Floor()); // - 150;
            m_quad.SetXN(1, x2.Add(dx).Floor());
            m_quad.SetYN(1, y1.Add(dy).Floor()); // - 110;
            m_quad.SetXN(2, x2.Add(dx).Floor());
            m_quad.SetYN(2, y2.Add(dy).Floor()); // - 300;
            m_quad.SetXN(3, x1.Add(dx).Floor());
            m_quad.SetYN(3, y2.Add(dy).Floor()); // - 200;

#if SourceDepth24
            pixfmt_alpha_blend_rgb pixf = new pixfmt_alpha_blend_rgb(rbuf_img(0), new blender_bgr());
#else
            FormatRGBA pixf = new FormatRGBA(rbuf_img(0), new BlenderBGRA());
#endif
            //pixf.apply_gamma_dir(m_gamma_lut);

            base.OnInitialize();
        }
Exemplo n.º 2
0
        //typedef agg.renderer_base<pixfmt> renderer_base;
        //typedef agg.renderer_scanline_aa_solid<renderer_base> renderer_solid;

        public perspective_application(PixelFormats format, ERenderOrigin RenderOrigin)
            : base(format, RenderOrigin)
        {
            parse_lion();

            m_quad       = new AGG.UI.polygon_ctrl <T>(4, 5.0);
            m_trans_type = new AGG.UI.rbox_ctrl <T>(420, 5.0, 420 + 130.0, 55.0);
            m_quad.SetXN(0, g_x1);
            m_quad.SetYN(0, g_y1);
            m_quad.SetXN(1, g_x2);
            m_quad.SetYN(1, g_y1);
            m_quad.SetXN(2, g_x2);
            m_quad.SetYN(2, g_y2);
            m_quad.SetXN(3, g_x1);
            m_quad.SetYN(3, g_y2);

            m_trans_type.add_item("Bilinear");
            m_trans_type.add_item("Perspective");
            m_trans_type.cur_item(0);
            AddChild(m_trans_type);
        }