static int _s_set_worldSpace(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.ui.ugui.TweenPosition __cl_gen_to_be_invoked = (xc.ui.ugui.TweenPosition)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.worldSpace = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_to(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.ui.ugui.TweenPosition __cl_gen_to_be_invoked = (xc.ui.ugui.TweenPosition)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, __cl_gen_to_be_invoked.to); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_to(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.ui.ugui.TweenPosition __cl_gen_to_be_invoked = (xc.ui.ugui.TweenPosition)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 __cl_gen_value; translator.Get(L, 2, out __cl_gen_value); __cl_gen_to_be_invoked.to = __cl_gen_value; } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { xc.ui.ugui.TweenPosition __cl_gen_ret = new xc.ui.ugui.TweenPosition(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.ui.ugui.TweenPosition constructor!")); }
static int _m_Begin_xlua_st_(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int __gen_param_count = LuaAPI.lua_gettop(L); try { if (__gen_param_count == 3 && translator.Assignable <UnityEngine.GameObject>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <UnityEngine.Vector3>(L, 3)) { UnityEngine.GameObject go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); float duration = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Vector3 pos; translator.Get(L, 3, out pos); xc.ui.ugui.TweenPosition __cl_gen_ret = xc.ui.ugui.TweenPosition.Begin(go, duration, pos); translator.Push(L, __cl_gen_ret); return(1); } if (__gen_param_count == 4 && translator.Assignable <UnityEngine.GameObject>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <UnityEngine.Vector3>(L, 3) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)) { UnityEngine.GameObject go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); float duration = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Vector3 pos; translator.Get(L, 3, out pos); bool worldSpace = LuaAPI.lua_toboolean(L, 4); xc.ui.ugui.TweenPosition __cl_gen_ret = xc.ui.ugui.TweenPosition.Begin(go, duration, pos, worldSpace); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.ui.ugui.TweenPosition.Begin!")); }
static int _m_SetEndToCurrentValue(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.ui.ugui.TweenPosition __cl_gen_to_be_invoked = (xc.ui.ugui.TweenPosition)translator.FastGetCSObj(L, 1); try { { __cl_gen_to_be_invoked.SetEndToCurrentValue( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
void OnModelChange(CEventBaseArgs param) { WorshipModel owner = mOwner as WorshipModel; if (owner == null) { return; } // 头顶名字 if (mTextComponent != null) { UnityEngine.Object.DestroyImmediate(mTextComponent); } mTextComponent = mOwner.GetModelParent().AddComponent <UI3DText>(); UI3DText.StyleInfo styleInfo = new UI3DText.StyleInfo(); float modelScale = GameConstHelper.GetFloat("GAME_DUNGEON_WORSHIP_MODEL_SCALE"); styleInfo.HeadOffset = new Vector3(0f, mOwner.Height * modelScale, 0f); styleInfo.ScreenOffset = UI3DText.NameTextScreenOffset * modelScale; mTextComponent.SetHeadTrans(mOwner.GetModelParent().transform); mTextComponent.ResetStyleInfo(styleInfo); string text = "<color=#ffc319>" + owner.Rank.ToString(); if (owner.Rank == 1) { text = text + DBConstText.GetText("ANSWER_WORSHIP_1"); // "st雕像"; } else if (owner.Rank == 2) { text = text + DBConstText.GetText("ANSWER_WORSHIP_2"); //"nd雕像"; } else if (owner.Rank == 3) { text = text + DBConstText.GetText("ANSWER_WORSHIP_3"); //"rd雕像"; } else { text = text + DBConstText.GetText("ANSWER_WORSHIP_4"); //"th雕像"; } text = text + "</color>"; mTextComponent.RankTextLabel = text; mTextComponent.FontSize = 22; if (string.IsNullOrEmpty(owner.GuildName) == false) { mTextComponent.GuildNameTextLabel = "<color=#4ef269><" + owner.GuildName + "></color>"; } mTextComponent.Text = "<color=#5ec4ff>" + owner.UserName + "</color>"; // 膜拜按钮 if (mWorshipButtonComponent != null) { UnityEngine.Object.DestroyImmediate(mWorshipButtonComponent); } mWorshipButtonComponent = mOwner.GetModelParent().AddComponent <UI3DText>(); styleInfo = new UI3DText.StyleInfo(); modelScale = GameConstHelper.GetFloat("GAME_DUNGEON_WORSHIP_MODEL_SCALE"); styleInfo.HeadOffset = Vector3.zero; styleInfo.ScreenOffset = Vector3.zero; mWorshipButtonComponent.SetHeadTrans(ModelHelper.FindChildInHierarchy(mOwner.GetModelParent().transform, "root_node")); mWorshipButtonComponent.ResetStyleInfo(styleInfo); mWorshipButtonComponent.SetButtonStyle("MainWindow_New@Chatting@Praisebtn", DBConstText.GetText("WORSHIP"), 24, new Color(0.2f, 0.2f, 0.2f), new Vector3(0f, -9f, 0f)); UnityEngine.UI.Image buttonImage = mWorshipButtonComponent.ButtonImage; if (buttonImage != null) { buttonImage.sprite = mWorshipButtonComponent.LoadSprite("MainWindow_New@Chatting@Hands"); buttonImage.SetNativeSize(); buttonImage.transform.localPosition = new Vector3(75, 40, 0); xc.ui.ugui.TweenPosition tween = xc.ui.ugui.TweenPosition.Begin(buttonImage.gameObject, 0.8f, new Vector3(100, 55, 0)); tween.style = ui.ugui.UITweener.Style.PingPong; buttonImage.gameObject.SetActive(false); } mWorshipButtonComponent.SetClickCallback(() => { mWorshipButtonComponent.ShowButton(false); if (buttonImage != null) { buttonImage.gameObject.SetActive(false); } var data = new C2SPlayerWorship(); data.rank = owner.Rank; NetClient.GetBaseClient().SendData <C2SPlayerWorship>(NetMsg.MSG_PLAYER_WORSHIP, data); Actor localPlayer = Game.Instance.GetLocalPlayer(); if (localPlayer != null) { localPlayer.AttackCtrl.Attack(GameConstHelper.GetUint("GAME_DUNGEON_WORSHIP_SKILL_ID")); } }); mWorshipButtonComponent.ShowButton(false); mTextComponent.Honor = mOwner.Honor; mTextComponent.Title = mOwner.Title; }