Exemplo n.º 1
0
        static int _m_CreatePet(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ActorManager __cl_gen_to_be_invoked = (xc.ActorManager)translator.FastGetCSObj(L, 1);


            try {
                {
                    uint pet_id  = LuaAPI.xlua_touint(L, 2);
                    uint actorId = LuaAPI.xlua_touint(L, 3);
                    UnityEngine.Vector3    pos; translator.Get(L, 4, out pos);
                    UnityEngine.Quaternion rot; translator.Get(L, 5, out rot);
                    Actor parent = (Actor)translator.GetObject(L, 6, typeof(Actor));

                    xc.UnitID __cl_gen_ret = __cl_gen_to_be_invoked.CreatePet(pet_id, actorId, pos, rot, parent);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Exemplo n.º 2
0
        static int _g_get_PlayerSet(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.ActorManager __cl_gen_to_be_invoked = (xc.ActorManager)translator.FastGetCSObj(L, 1);
                translator.Push(L, __cl_gen_to_be_invoked.PlayerSet);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(1);
        }
Exemplo n.º 3
0
        static int __CreateInstance(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    xc.ActorManager __cl_gen_ret = new xc.ActorManager();
                    translator.Push(L, __cl_gen_ret);
                    return(1);
                }
            }
            catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to xc.ActorManager constructor!"));
        }
Exemplo n.º 4
0
        static int _m_Awake(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ActorManager __cl_gen_to_be_invoked = (xc.ActorManager)translator.FastGetCSObj(L, 1);


            try {
                {
                    __cl_gen_to_be_invoked.Awake(  );



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Exemplo n.º 5
0
        static int _m_PopUnitCacheData(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ActorManager __cl_gen_to_be_invoked = (xc.ActorManager)translator.FastGetCSObj(L, 1);


            try {
                {
                    xc.UnitCacheInfo __cl_gen_ret = __cl_gen_to_be_invoked.PopUnitCacheData(  );
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Exemplo n.º 6
0
        static int _m_GetActor(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ActorManager __cl_gen_to_be_invoked = (xc.ActorManager)translator.FastGetCSObj(L, 1);


            int __gen_param_count = LuaAPI.lua_gettop(L);

            try {
                if (__gen_param_count == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
                {
                    uint uid = LuaAPI.xlua_touint(L, 2);

                    Actor __cl_gen_ret = __cl_gen_to_be_invoked.GetActor(uid);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
                if (__gen_param_count == 2 && translator.Assignable <xc.UnitID>(L, 2))
                {
                    xc.UnitID id = (xc.UnitID)translator.GetObject(L, 2, typeof(xc.UnitID));

                    Actor __cl_gen_ret = __cl_gen_to_be_invoked.GetActor(id);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to xc.ActorManager.GetActor!"));
        }
Exemplo n.º 7
0
        static int _m_PushUnitCacheData(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ActorManager __cl_gen_to_be_invoked = (xc.ActorManager)translator.FastGetCSObj(L, 1);


            try {
                {
                    xc.UnitCacheInfo data = (xc.UnitCacheInfo)translator.GetObject(L, 2, typeof(xc.UnitCacheInfo));

                    __cl_gen_to_be_invoked.PushUnitCacheData(data);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Exemplo n.º 8
0
        static int _m_UpdateUnitCache(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ActorManager __cl_gen_to_be_invoked = (xc.ActorManager)translator.FastGetCSObj(L, 1);


            int __gen_param_count = LuaAPI.lua_gettop(L);

            try {
                if (__gen_param_count == 2 && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2))
                {
                    bool doAll = LuaAPI.lua_toboolean(L, 2);

                    __cl_gen_to_be_invoked.UpdateUnitCache(doAll);



                    return(0);
                }
                if (__gen_param_count == 3 && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2) && translator.Assignable <xc.ActorManager.UnitCacheDataFilter>(L, 3))
                {
                    bool doAll = LuaAPI.lua_toboolean(L, 2);
                    xc.ActorManager.UnitCacheDataFilter filter = translator.GetDelegate <xc.ActorManager.UnitCacheDataFilter>(L, 3);

                    __cl_gen_to_be_invoked.UpdateUnitCache(doAll, filter);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to xc.ActorManager.UpdateUnitCache!"));
        }
Exemplo n.º 9
0
        static int _m_DestroyActor(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ActorManager __cl_gen_to_be_invoked = (xc.ActorManager)translator.FastGetCSObj(L, 1);


            int __gen_param_count = LuaAPI.lua_gettop(L);

            try {
                if (__gen_param_count == 3 && translator.Assignable <xc.UnitID>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
                {
                    xc.UnitID id        = (xc.UnitID)translator.GetObject(L, 2, typeof(xc.UnitID));
                    float     delayTime = (float)LuaAPI.lua_tonumber(L, 3);

                    __cl_gen_to_be_invoked.DestroyActor(id, delayTime);



                    return(0);
                }
                if (__gen_param_count == 2 && translator.Assignable <xc.UnitID>(L, 2))
                {
                    xc.UnitID id = (xc.UnitID)translator.GetObject(L, 2, typeof(xc.UnitID));

                    __cl_gen_to_be_invoked.DestroyActor(id);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to xc.ActorManager.DestroyActor!"));
        }
Exemplo n.º 10
0
        static int _m_GetPlayer(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ActorManager __cl_gen_to_be_invoked = (xc.ActorManager)translator.FastGetCSObj(L, 1);


            try {
                {
                    uint uid = LuaAPI.xlua_touint(L, 2);

                    Actor __cl_gen_ret = __cl_gen_to_be_invoked.GetPlayer(uid);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Exemplo n.º 11
0
        static int _m_RemoveUnitCacheData(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ActorManager __cl_gen_to_be_invoked = (xc.ActorManager)translator.FastGetCSObj(L, 1);


            try {
                {
                    xc.ActorManager.UnitCacheDataFilter func = translator.GetDelegate <xc.ActorManager.UnitCacheDataFilter>(L, 2);

                    bool __cl_gen_ret = __cl_gen_to_be_invoked.RemoveUnitCacheData(func);
                    LuaAPI.lua_pushboolean(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Exemplo n.º 12
0
        static int _m_GetMonsterSetByActorId(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ActorManager __cl_gen_to_be_invoked = (xc.ActorManager)translator.FastGetCSObj(L, 1);


            try {
                {
                    uint actorId = LuaAPI.xlua_touint(L, 2);

                    System.Collections.Generic.Dictionary <xc.UnitID, Actor> __cl_gen_ret = __cl_gen_to_be_invoked.GetMonsterSetByActorId(actorId);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }