Exemplo n.º 1
0
 /// <summary>
 /// move forward to next slice
 /// </summary>
 private void MoveForwardSlice()
 {
     Debug.WriteLine(_Slice.ToString());
     if (_Slice < _MaxSlice)
     {
         _Slice += 1;
         _ImageViewer.SetSlice(_Slice);
         _SliceStatusMapper.SetInput("Slice No " + (_Slice + 1).ToString() + "/" + (_MaxSlice + 1).ToString());
         _ImageViewer.Render();
     }
 }
Exemplo n.º 2
0
        /*
         * In this function, first need to build the color table,
         * and then add the text
         */

        public void VTKInfoBuilder(ref vtkActor2D actor)
        {
            vtkActor2D    colorTextActor = new vtkActor2D();
            vtkTextMapper colorText      = new vtkTextMapper();

            colorTextActor.SetMapper(colorText);

            //Generate the string:
            string outPutChartString = "";

            outPutChartString += "[Model Details]\n";
            outPutChartString += "Phase: " + WorkSpaceInstance.Env.GetModelGeneratingPhase() + "\n";
            outPutChartString += "ModelType: " + WorkSpaceInstance.Env.GetModelTypeString() + "\n";
            outPutChartString += "Model Name: " + WorkSpaceInstance.Env.GetCurrentTowerModelName() + "\n";
            outPutChartString += "\n";
            outPutChartString += "Min: " + TowerModelInstance.GetColorGenColorTableMinvalue().ToString() +
                                 " Max: " + TowerModelInstance.GetColorGenColorTableMaxValue().ToString() +
                                 "\n";


            colorText.SetInput(outPutChartString);
            colorText.GetTextProperty().SetFontSize(12);
            colorText.GetTextProperty().SetFontFamilyToArial();
            //colorText.GetTextProperty().SetColor(225, 39, 39);

            colorTextActor.SetDisplayPosition(20, 50);
            actor = colorTextActor;
        }
Exemplo n.º 3
0
        private void Subdivision(string filePath)
        {
            vtkPolyData originalMesh;

            if (filePath != null)
            {
                vtkXMLPolyDataReader reader = vtkXMLPolyDataReader.New();
                reader.SetFileName(filePath);
                // Subdivision filters only work on triangles
                vtkTriangleFilter triangles = vtkTriangleFilter.New();
                triangles.SetInputConnection(reader.GetOutputPort());
                triangles.Update();
                originalMesh = triangles.GetOutput();
            }
            else
            {
                vtkSphereSource sphereSource = vtkSphereSource.New();
                sphereSource.Update();
                originalMesh = sphereSource.GetOutput();
            }
            Debug.WriteLine("Before subdivision");
            Debug.WriteLine("    There are " + originalMesh.GetNumberOfPoints()
                            + " points.");
            Debug.WriteLine("    There are " + originalMesh.GetNumberOfPolys()
                            + " triangles.");

            int numberOfViewports = 3;

            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;

            this.Size  = new System.Drawing.Size(200 * numberOfViewports + 12, 252);
            this.Text += " - Subdivision";
            Random rnd = new Random(2);
            int    numberOfSubdivisions = 2;

            // Create one text property for all
            vtkTextProperty textProperty = vtkTextProperty.New();

            textProperty.SetFontSize(14);
            textProperty.SetJustificationToCentered();

            for (int i = 0; i < numberOfViewports; i++)
            {
                // Note: Here we create a superclass pointer (vtkPolyDataAlgorithm) so that we can easily instantiate different
                // types of subdivision filters. Typically you would not want to do this, but rather create the pointer to be the type
                // filter you will actually use, e.g.
                // <vtkLinearSubdivisionFilter>  subdivisionFilter = <vtkLinearSubdivisionFilter>.New();
                vtkPolyDataAlgorithm subdivisionFilter;
                switch (i)
                {
                case 0:
                    subdivisionFilter = vtkLinearSubdivisionFilter.New();
                    ((vtkLinearSubdivisionFilter)subdivisionFilter).SetNumberOfSubdivisions(numberOfSubdivisions);
                    break;

                case 1:
                    subdivisionFilter = vtkLoopSubdivisionFilter.New();
                    ((vtkLoopSubdivisionFilter)subdivisionFilter).SetNumberOfSubdivisions(numberOfSubdivisions);
                    break;

                case 2:
                    subdivisionFilter = vtkButterflySubdivisionFilter.New();
                    ((vtkButterflySubdivisionFilter)subdivisionFilter).SetNumberOfSubdivisions(numberOfSubdivisions);
                    break;

                default:
                    subdivisionFilter = vtkLinearSubdivisionFilter.New();
                    ((vtkLinearSubdivisionFilter)subdivisionFilter).SetNumberOfSubdivisions(numberOfSubdivisions);
                    break;
                }
#if VTK_MAJOR_VERSION_5
                subdivisionFilter.SetInputConnection(originalMesh.GetProducerPort());
#else
                subdivisionFilter.SetInputData(originalMesh);
#endif
                subdivisionFilter.Update();
                vtkRenderer renderer = vtkRenderer.New();
                renderWindow.AddRenderer(renderer);
                renderer.SetViewport((float)i / numberOfViewports, 0, (float)(i + 1) / numberOfViewports, 1);
                renderer.SetBackground(.2 + rnd.NextDouble() / 8, .3 + rnd.NextDouble() / 8, .4 + rnd.NextDouble() / 8);

                vtkTextMapper textMapper = vtkTextMapper.New();
                vtkActor2D    textActor  = vtkActor2D.New();
                textMapper.SetInput(subdivisionFilter.GetClassName());
                textMapper.SetTextProperty(textProperty);

                textActor.SetMapper(textMapper);
                textActor.SetPosition(100, 16);

                //Create a mapper and actor
                vtkPolyDataMapper mapper = vtkPolyDataMapper.New();
                mapper.SetInputConnection(subdivisionFilter.GetOutputPort());
                vtkActor actor = vtkActor.New();
                actor.SetMapper(mapper);
                renderer.AddActor(actor);
                renderer.AddActor(textActor);
                renderer.ResetCamera();
            }
            renderWindow.Render();
        }
Exemplo n.º 4
0
        private void ReadDICOMSeries()
        {
            // Path to vtk data must be set as an environment variable
            // VTK_DATA_ROOT = "C:\VTK\vtkdata-5.8.0"
            vtkTesting test = vtkTesting.New();
            string     root = test.GetDataRoot();
            // Read all the DICOM files in the specified directory.
            // Caution: folder "DicomTestImages" don't exists by default in the standard vtk data folder
            // sample data are available at http://www.vtk.org/Wiki/images/1/12/VTK_Examples_StandardFormats_Input_DicomTestImages.zip

            //string folder = Path.Combine(root, @"Data\DicomTestImages");
            string folder = @"provaDicom/" + studyUID;

            Console.WriteLine(folder);
            vtkDICOMImageReader reader = vtkDICOMImageReader.New();

            reader.SetDirectoryName(folder);
            reader.Update();
            // Visualize
            _ImageViewer = vtkImageViewer2.New();
            _ImageViewer.SetInputConnection(reader.GetOutputPort());
            // get range of slices (min is the first index, max is the last index)
            _ImageViewer.GetSliceRange(ref _MinSlice, ref _MaxSlice);
            Debug.WriteLine("slices range from : " + _MinSlice.ToString() + " to " + _MaxSlice.ToString());

            // slice status message
            vtkTextProperty sliceTextProp = vtkTextProperty.New();

            sliceTextProp.SetFontFamilyToCourier();
            sliceTextProp.SetFontSize(20);
            sliceTextProp.SetVerticalJustificationToBottom();
            sliceTextProp.SetJustificationToLeft();

            _SliceStatusMapper = vtkTextMapper.New();
            _SliceStatusMapper.SetInput("Slice No " + (_Slice + 1).ToString() + "/" + (_MaxSlice + 1).ToString());
            _SliceStatusMapper.SetTextProperty(sliceTextProp);

            vtkActor2D sliceStatusActor = vtkActor2D.New();

            sliceStatusActor.SetMapper(_SliceStatusMapper);
            sliceStatusActor.SetPosition(15, 10);
            // usage hint message
            vtkTextProperty usageTextProp = vtkTextProperty.New();

            usageTextProp.SetFontFamilyToCourier();
            usageTextProp.SetFontSize(14);
            usageTextProp.SetVerticalJustificationToTop();
            usageTextProp.SetJustificationToLeft();

            vtkTextMapper usageTextMapper = vtkTextMapper.New();

            usageTextMapper.SetInput("Slice with mouse wheel\nor Up/Down-Key");
            usageTextMapper.SetTextProperty(usageTextProp);

            vtkActor2D usageTextActor = vtkActor2D.New();

            usageTextActor.SetMapper(usageTextMapper);
            usageTextActor.GetPositionCoordinate().SetCoordinateSystemToNormalizedDisplay();
            usageTextActor.GetPositionCoordinate().SetValue(0.05, 0.95);

            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;

            vtkInteractorStyleImage interactorStyle = vtkInteractorStyleImage.New();

            // NOTA:non funziona la rotellina del mouse per cambiare slice <--------------------------------------
            // l'errore è causato dalla funzione DicomCFindRequest(della sorgente di FellowOak)
            //in QueryFellowOak.cs, in particolare dal costruttore
            // DicomCFindRequest(DicomQueryRetrieveLevel level)

            // interactorStyle.MouseWheelForwardEvt += new vtkObject.vtkObjectEventHandler(interactor_MouseWheelForwardEvt);
            //  interactorStyle.MouseWheelBackwardEvt += new vtkObject.vtkObjectEventHandler(interactor_MouseWheelBackwardEvt);

            renderWindow.GetInteractor().SetInteractorStyle(interactorStyle);
            renderWindow.GetRenderers().InitTraversal();
            vtkRenderer ren;

            while ((ren = renderWindow.GetRenderers().GetNextItem()) != null)
            {
                ren.SetBackground(0.0, 0.0, 0.0);
            }

            _ImageViewer.SetRenderWindow(renderWindow);
            _ImageViewer.GetRenderer().AddActor2D(sliceStatusActor);
            _ImageViewer.GetRenderer().AddActor2D(usageTextActor);
            _ImageViewer.SetSlice(_MinSlice);
            _ImageViewer.Render();
        }
        private void ReadDICOMSeries()
        {
            // Path to vtk data must be set as an environment variable
             // VTK_DATA_ROOT = "C:\VTK\vtkdata-5.8.0"
             vtkTesting test = vtkTesting.New();
             string root = test.GetDataRoot();
             // Read all the DICOM files in the specified directory.
             // Caution: folder "DicomTestImages" don't exists by default in the standard vtk data folder
             // sample data are available at http://www.vtk.org/Wiki/images/1/12/VTK_Examples_StandardFormats_Input_DicomTestImages.zip
             string folder = Path.Combine(root, @"Data\DicomTestImages");
             vtkDICOMImageReader reader = vtkDICOMImageReader.New();
             reader.SetDirectoryName(folder);
             reader.Update();
             // Visualize
             _ImageViewer = vtkImageViewer2.New();
             _ImageViewer.SetInputConnection(reader.GetOutputPort());
             // get range of slices (min is the first index, max is the last index)
             _ImageViewer.GetSliceRange(ref _MinSlice, ref _MaxSlice);
             Debug.WriteLine("slices range from : " + _MinSlice.ToString() + " to " + _MaxSlice.ToString());

             // slice status message
             vtkTextProperty sliceTextProp = vtkTextProperty.New();
             sliceTextProp.SetFontFamilyToCourier();
             sliceTextProp.SetFontSize(20);
             sliceTextProp.SetVerticalJustificationToBottom();
             sliceTextProp.SetJustificationToLeft();

             _SliceStatusMapper = vtkTextMapper.New();
             _SliceStatusMapper.SetInput("Slice No " + ( _Slice + 1 ).ToString() + "/" + ( _MaxSlice + 1 ).ToString());
             _SliceStatusMapper.SetTextProperty(sliceTextProp);

             vtkActor2D sliceStatusActor = vtkActor2D.New();
             sliceStatusActor.SetMapper(_SliceStatusMapper);
             sliceStatusActor.SetPosition(15, 10);

             // usage hint message
             vtkTextProperty usageTextProp = vtkTextProperty.New();
             usageTextProp.SetFontFamilyToCourier();
             usageTextProp.SetFontSize(14);
             usageTextProp.SetVerticalJustificationToTop();
             usageTextProp.SetJustificationToLeft();

             vtkTextMapper usageTextMapper = vtkTextMapper.New();
             usageTextMapper.SetInput("Slice with mouse wheel\nor Up/Down-Key");
             usageTextMapper.SetTextProperty(usageTextProp);

             vtkActor2D usageTextActor = vtkActor2D.New();
             usageTextActor.SetMapper(usageTextMapper);
             usageTextActor.GetPositionCoordinate().SetCoordinateSystemToNormalizedDisplay();
             usageTextActor.GetPositionCoordinate().SetValue(0.05, 0.95);

             vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;

             vtkInteractorStyleImage interactorStyle = vtkInteractorStyleImage.New();
             interactorStyle.MouseWheelForwardEvt += new vtkObject.vtkObjectEventHandler(interactor_MouseWheelForwardEvt);
             interactorStyle.MouseWheelBackwardEvt += new vtkObject.vtkObjectEventHandler(interactor_MouseWheelBackwardEvt);

             renderWindow.GetInteractor().SetInteractorStyle(interactorStyle);
             renderWindow.GetRenderers().InitTraversal();
             vtkRenderer ren;
             while(( ren = renderWindow.GetRenderers().GetNextItem() ) != null)
            ren.SetBackground(0.0, 0.0, 0.0);

             _ImageViewer.SetRenderWindow(renderWindow);
             _ImageViewer.GetRenderer().AddActor2D(sliceStatusActor);
             _ImageViewer.GetRenderer().AddActor2D(usageTextActor);
             _ImageViewer.SetSlice(_MinSlice);
             _ImageViewer.Render();
        }