Exemplo n.º 1
0
    /// <summary>
    ///
    /// </summary>
    protected virtual void OnEnable()
    {
        if (FPPlayer != null)
        {
            FPPlayer.Register(this);
        }

        m_CurrentShooter   = null;
        VRFirePositionFunc = () => { return(FPCamera.transform.position); };
        VRFireRotationFunc = () => { return(FPCamera.transform.rotation); };

        BackupWeaponSettings();
    }
Exemplo n.º 2
0
 /// <summary>
 ///
 /// </summary>
 protected virtual void Awake()
 {
     VRFirePositionFunc = () => { return(FPCamera.transform.position); };
     VRFireRotationFunc = () => { return(FPCamera.transform.rotation); };
 }