private void Picker_OnParticleReleased(object sender, vectorparticle.ParticleVectorArgs e) { pickArgs1 = null; pickArgs2 = null; pickArgs3 = null; pickArgs4 = null; }
void reset_parameter_auto() { screenshot.takeHiResShot = true; //take the picture countparticle = 0; drawparticle = 0; counttwo = 0; dcounttwo = 0; flag = 0; dflag = 0; mod2 = 0; currentime = 0f; button_choose = 0; rotateaxis = Vector3.zero; rotatepoint = Vector3.zero; button_choose = 0; resetflag = 1; drawline.reset = 1; lineflag = 1; draw_line_instruction.cnt = 0; draw_line_instruction.flag = 0; flag = 0; //back Destroy(twoobject[0]); Destroy(tmptwoobjectfordraw[0]); Destroy(twoobject[1]); Destroy(tmptwoobjectfordraw[1]); //trick cnt1 = cnt2 = cnt3 = cnt4 = 0; pickArgs1 = null; pickArgs2 = null; pickArgs3 = null; pickArgs4 = null; //Debug.Log("again"); }
private void Picker_OnParticleDraggedrotation2(object sender, vectorparticle.ParticleVectorArgs e) { pickArgs4 = e; }
private void Picker_OnParticleDraggedblue(object sender, vectorparticle.ParticleVectorArgs e) { pickArgs2 = e; }