public bool Equals(vect3i b) { return x == b.x && y == b.y && z == b.z; }
public vect3f(vect3i v) { x = v.x; y = v.y; z = v.z; }
public vect3i(vect3i v) { x = v.x; y = v.y; z = v.z; }
public bool Equals(vect3i b) { return(x == b.x && y == b.y && z == b.z); }