public VertexEv(Vector3 vertex, int e1, int e2, vType typ) // intersection point { v = vertex; edge = e1; edge2 = e2; type = typ; }
public VertexEv(IntersectionPoint I) { v = I.P; edge = I.Edge1; edge2 = I.Edge2; type = vType.INTERSECT; }
public VertexEv(Vector3 vertex, int edg, vType typ) // segment end { v = vertex; edge = edg; type = typ; }