Exemplo n.º 1
0
 void OnEnable()
 {
     m_Logo   = (Texture2D)Resources.Load("headTrackIcon", typeof(Texture2D));
     track    = (vHeadTrack)target;
     animator = track.GetComponentInParent <Animator>();
     skin     = Resources.Load("skin") as GUISkin;
     AddEventToTpInput();
 }
Exemplo n.º 2
0
    void OnEnable()
    {
        m_Logo = (Texture2D)Resources.Load("icon_v2", typeof(Texture2D));
        vHeadTrack track = (vHeadTrack)target;

        animator = track.GetComponentInParent <Animator>();
        skin     = Resources.Load("skin") as GUISkin;
    }