Exemplo n.º 1
0
    void hit()
    {
        updown ud = GetComponent <updown>();

        ud.down();
        var eventSystem = GameObject.FindObjectOfType <EventSystem> ();

        eventSystem.enabled = false;
    }
Exemplo n.º 2
0
//	// Update is called once per frame
//	void Update () {
//		if (Input.GetKeyDown (KeyCode.Keypad1)) {
//			Debug.Log ("1");
//		}else if (Input.GetKeyDown (KeyCode.Keypad2)) {
//			Debug.Log ("2");
//		}else if (Input.GetKeyDown (KeyCode.Keypad3)) {
//			Debug.Log ("3");
//		}else if (Input.GetKeyDown (KeyCode.Keypad4)) {
//			Debug.Log ("4");
//		}else{
//			Debug.Log ("the other");
//		}
//	}

    /*
     **クリックの状態を入手して多重入力を防ぐ(これ重要!!!!)
     **/
    public void num_receive(int num)
    {
        if (num == 1)
        {
            moguraobj1 = GameObject.Find("mogura1");
            updown m1 = moguraobj1.GetComponent <updown> ();
            m1.up();
//			Debug.Log ("戻ってきた");
        }
        else if (num == 2)
        {
            moguraobj2 = GameObject.Find("mogura2");
            updown m2 = moguraobj2.GetComponent <updown> ();
            m2.up();
        }
        else if (num == 3)
        {
            moguraobj3 = GameObject.Find("mogura3");
            updown m3 = moguraobj3.GetComponent <updown> ();
            m3.up();
        }
        else if (num == 4)
        {
            moguraobj4 = GameObject.Find("mogura4");
            updown m4 = moguraobj4.GetComponent <updown> ();
            m4.up();
        }
        else if (num == 5)
        {
            moguraobj5 = GameObject.Find("mogura5");
            updown m5 = moguraobj5.GetComponent <updown> ();
            m5.up();
        }
        else if (num == 6)
        {
            moguraobj6 = GameObject.Find("mogura6");
            updown m6 = moguraobj6.GetComponent <updown> ();
            m6.up();
        }
        else if (num == 7)
        {
            moguraobj7 = GameObject.Find("mogura7");
            updown m7 = moguraobj7.GetComponent <updown> ();
            m7.up();
        }
        else
        {
            //none
        }
    }
Exemplo n.º 3
0
    //7つのモグラの参照?
    //絶対もっと綺麗にできる
    public void all()
    {
        moguraobj1 = GameObject.Find("mogura1");
        updown m1 = moguraobj1.GetComponent <updown>();

        m1.up();

        moguraobj2 = GameObject.Find("mogura2");
        updown m2 = moguraobj2.GetComponent <updown>();

        m2.up();

        moguraobj3 = GameObject.Find("mogura3");
        updown m3 = moguraobj3.GetComponent <updown>();

        m3.up();

        moguraobj4 = GameObject.Find("mogura4");
        updown m4 = moguraobj4.GetComponent <updown>();

        m4.up();

        moguraobj5 = GameObject.Find("mogura5");
        updown m5 = moguraobj5.GetComponent <updown>();

        m5.up();

        moguraobj6 = GameObject.Find("mogura6");
        updown m6 = moguraobj6.GetComponent <updown>();

        m6.up();

        moguraobj7 = GameObject.Find("mogura7");
        updown m7 = moguraobj7.GetComponent <updown>();

        m7.up();
    }
Exemplo n.º 4
0
 public strongaccent()
 {
     this.typeField = updown.up;
 }
Exemplo n.º 5
0
 public strongaccent()
 {
     this.typeField = updown.up;
 }