public void CreateUI() { if (create == true) { GameObject.Destroy(talk_box.gameObject); ui_box = ((GameObject)Instantiate(ui)).GetComponent <uibox>(); CreatePos(new Vector3(-39.67f, 74.27f, -1.71f)); InitPos1 = new Vector3(-39.67f, 74.27f, -1.71f); CreatePop(new Vector3(-35.57f, 76.97f, 0.09f)); InitPos2 = new Vector3(-35.57f, 76.97f, 0.09f); create = false; } }
void Awake() { inst = this; inst.result = (GameObject)Resources.Load("Prefabs/ui/result"); pm = PlayerManager.GetInst(); //ui_box = ((GameObject)Instantiate(ui)).GetComponent<uibox>(); if (CameraManager.GetInst().event_mode == false) { if (tutorial == true) { talk_box = ((GameObject)Instantiate(talk)).GetComponent <talkbox>(); } else { ui_box = ((GameObject)Instantiate(ui)).GetComponent <uibox>(); } } }