Exemplo n.º 1
0
    public void SetUIData(float time)
    {
        _tween.PlayForward();
        UnityEvent endEvent = new UnityEvent();

        _tween.SetOnFinished(endEvent);
        endEvent.AddListener(() =>
        {
            StartCoroutine(WaitDelay(time));
        });
    }
Exemplo n.º 2
0
    void Awake()
    {
        _message = GetComponentInChildren <Text>();
        _alpha   = GetComponentInChildren <uTweenAlpha>(true);

        UnityEvent endEvent2 = new UnityEvent();

        endEvent2.AddListener(() =>
        {
            UIManager.i.RemoveGameUI(this);
        });
        _alpha.SetOnFinished(endEvent2);
    }