public GetTileFracAtPosition ( Vector3 position, float &x, float &y ) : bool | ||
position | Vector3 | |
x | float | |
y | float | |
return | bool |
public GetTileFracAtPosition ( Vector3 position, float &x, float &y ) : bool | ||
position | Vector3 | |
x | float | |
y | float | |
return | bool |