Exemplo n.º 1
0
    static void ConvertSpriteType(GameObject go, System.Type targetType)
    {
        tk2dBaseSprite spr = go.GetComponent <tk2dBaseSprite>();

        System.Type sourceType = spr.GetType();

        if (sourceType != targetType)
        {
            tk2dBatchedSprite batchedSprite = new tk2dBatchedSprite();
            tk2dStaticSpriteBatcherEditor.FillBatchedSprite(batchedSprite, go);
            if (targetType == typeof(tk2dSprite))
            {
                batchedSprite.type = tk2dBatchedSprite.Type.Sprite;
            }
            else if (targetType == typeof(tk2dTiledSprite))
            {
                batchedSprite.type = tk2dBatchedSprite.Type.TiledSprite;
            }
            else if (targetType == typeof(tk2dSlicedSprite))
            {
                batchedSprite.type = tk2dBatchedSprite.Type.SlicedSprite;
            }
            else if (targetType == typeof(tk2dClippedSprite))
            {
                batchedSprite.type = tk2dBatchedSprite.Type.ClippedSprite;
            }

#if (UNITY_3_5 || UNITY_4_0 || UNITY_4_0_1 || UNITY_4_1 || UNITY_4_2)
            if (spr.collider != null)
            {
                Object.DestroyImmediate(spr.collider);
            }
            Object.DestroyImmediate(spr, true);
#else
            {
                Collider[] colliders = spr.GetComponents <Collider>();
                foreach (Collider c in colliders)
                {
                    Undo.DestroyObjectImmediate(c);
                }
                Collider2D[] collider2Ds = spr.GetComponents <Collider2D>();
                foreach (Collider2D c in collider2Ds)
                {
                    Undo.DestroyObjectImmediate(c);
                }
            }
            Undo.DestroyObjectImmediate(spr);
#endif

            bool sourceHasDimensions = sourceType == typeof(tk2dSlicedSprite) || sourceType == typeof(tk2dTiledSprite);
            bool targetHasDimensions = targetType == typeof(tk2dSlicedSprite) || targetType == typeof(tk2dTiledSprite);

            // Some minor fixups
            if (!sourceHasDimensions && targetHasDimensions)
            {
                batchedSprite.Dimensions = new Vector2(100, 100);
            }
            if (targetType == typeof(tk2dClippedSprite))
            {
                batchedSprite.ClippedSpriteRegionBottomLeft = Vector2.zero;
                batchedSprite.ClippedSpriteRegionTopRight   = Vector2.one;
            }
            if (targetType == typeof(tk2dSlicedSprite))
            {
                batchedSprite.SlicedSpriteBorderBottomLeft = new Vector2(0.1f, 0.1f);
                batchedSprite.SlicedSpriteBorderTopRight   = new Vector2(0.1f, 0.1f);
            }

            tk2dStaticSpriteBatcherEditor.RestoreBatchedSprite(go, batchedSprite);
#if !(UNITY_3_5 || UNITY_4_0 || UNITY_4_0_1 || UNITY_4_1 || UNITY_4_2)
            {
                tk2dBaseSprite tmpSprite = go.GetComponent <tk2dBaseSprite>();
                if (tmpSprite != null)
                {
                    Undo.RegisterCreatedObjectUndo(tmpSprite, "Convert Sprite Type");
                }
            }
#endif
        }
    }