/// <summary>
		/// This method is required for Windows Forms designer support.
		/// Do not change the method contents inside the source code editor. The Forms designer might
		/// not be able to load this method if it was changed manually.
		/// </summary>
		private void InitializeComponent()
		{
			System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FirstRunView));
			this.label1 = new System.Windows.Forms.Label();
			this.monitoredDriveTreeView = new tempusgameit.views.controls.FolderTreeView();
			this.buttonApply = new System.Windows.Forms.Button();
			this.SuspendLayout();
			// 
			// label1
			// 
			this.label1.Location = new System.Drawing.Point(12, 9);
			this.label1.Name = "label1";
			this.label1.Size = new System.Drawing.Size(297, 20);
			this.label1.TabIndex = 0;
			this.label1.Text = "What folders should TempusGameIt search for your games?";
			// 
			// monitoredDriveTreeView
			// 
			this.monitoredDriveTreeView.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) 
			| System.Windows.Forms.AnchorStyles.Right)));
			this.monitoredDriveTreeView.Location = new System.Drawing.Point(12, 30);
			this.monitoredDriveTreeView.Name = "folderTreeView1";
			this.monitoredDriveTreeView.Size = new System.Drawing.Size(295, 400);
			this.monitoredDriveTreeView.TabIndex = 0;
			// 
			// buttonApply
			// 
			this.buttonApply.DialogResult = System.Windows.Forms.DialogResult.OK;
			this.buttonApply.Location = new System.Drawing.Point(234, 438);
			this.buttonApply.Name = "buttonApply";
			this.buttonApply.Size = new System.Drawing.Size(75, 23);
			this.buttonApply.TabIndex = 1;
			this.buttonApply.Text = "Apply";
			this.buttonApply.UseVisualStyleBackColor = true;
			// 
			// FirstRunView
			// 
			this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
			this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
			this.ClientSize = new System.Drawing.Size(321, 473);
			this.Controls.Add(this.buttonApply);
			this.Controls.Add(this.label1);
			this.Controls.Add(this.monitoredDriveTreeView);
			this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
			this.Name = "FirstRunView";
			this.Text = "Configure TempusGameIt";
			this.ResumeLayout(false);

		}
		/// <summary>
		/// This method is required for Windows Forms designer support.
		/// Do not change the method contents inside the source code editor. The Forms designer might
		/// not be able to load this method if it was changed manually.
		/// </summary>
		private void InitializeComponent()
		{
			this.folderView = new tempusgameit.views.controls.FolderTreeView ();
			this.label1 = new System.Windows.Forms.Label();
			this.SuspendLayout();
			// 
			// folderView
			// 
			this.folderView.AllowDragDrop = false;
			this.folderView.AllowNodeRenaming = false;
			this.folderView.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) 
			| System.Windows.Forms.AnchorStyles.Right)));
			this.folderView.AutoCheckChildren = true;
			this.folderView.Location = new System.Drawing.Point(12, 29);
			this.folderView.Name = "folderView";
			this.folderView.ShowCheckBoxes = true;
			this.folderView.ShowContextMenus = false;
			this.folderView.ShowSpecialFolders = false;
			this.folderView.Size = new System.Drawing.Size(328, 300);
			this.folderView.TabIndex = 0;
			// 
			// label1
			// 
			this.label1.Location = new System.Drawing.Point(12, 9);
			this.label1.Name = "label1";
			this.label1.Size = new System.Drawing.Size(192, 17);
			this.label1.TabIndex = 1;
			this.label1.Text = "Where do you keep your games?";
			this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
			// 
			// OptionsDockContent
			// 
			this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
			this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
			this.ClientSize = new System.Drawing.Size(354, 417);
			this.Controls.Add(this.label1);
			this.Controls.Add(this.folderView);
			this.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.Name = "OptionsDockContent";
			this.ResumeLayout(false);

		}