public void SKillSet() { if (Index == 0) { SkillActive = Heailng; } }
private void Start() { CreateFunction = GameManager.instance.CreateCharacter.FieldCraete; }
public void SKillSet(tdelgate <Priest> skillFuction) { SkillPriestActive = skillFuction; }
public void SKillSet(tdelgate <BattleCharacter> skillFuction) { SkillActive = skillFuction; }