//talk1 talk_ref = null; void Start() { inventorySpawnnerScript = GameObject.Find("FashionPolice").GetComponent<InventorySpawnner>(); talk1Script = GameObject.Find(inventorySpawnnerScript.modelCollider.name).GetComponent<talk1>(); //talk1 = GameObject.Find)( }
void Start() { talk1Script = GetComponentInParent<talk1>(); }